]> icculus.org git repositories - divverent/darkplaces.git/history - sv_user.c
add r_glsl_saturation_redcompensate optional effect to r_glsl_saturate (only works...
[divverent/darkplaces.git] / sv_user.c
2010-04-24 divverentmode "developer -1" that behaves like old "developer...
2009-12-30 divverentremove some unwanted debug prints
2009-12-30 divverenthopefully fix a race condition in S_StartSound
2009-12-24 divverentfix detection of timeout-based lost packets.
2009-12-24 divverenttry to notice uncompensated packet loss due to timeouts
2009-12-23 divverentDP_SV_PING_PACKETLOSS: expose packet loss to server QC
2009-12-21 divverentfix movement loss tracking
2009-12-21 divverentmovement packet loss tracking
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-09-18 divverentsv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-11 divverentremove maxnetfps stuff (never worked anyway), instead...
2009-04-12 divverentadd a small epsilon to the moveframetime check
2009-04-12 divverentsv_clmovement_maxnetfps (default: 80), should prevent...
2009-04-01 havocreplaced sv_clmovement_waitforinput with sv_clmovement_...
2009-01-28 divverentmake DP compile with C++ again
2008-11-04 divverentfix some format string errors, and return value of...
2008-11-01 divverentcsqc packet log code (for entityframedatabase 5 only...
2008-09-10 divverentbound by 0.1 again (this bounding had its reason) AND...
2008-09-10 divverentfix speedhack issue with low cl_netfps / packet loss...
2008-04-13 divverentfix "wrong ping times" issue once and for all (I don...
2008-01-28 divverentadd a DEMOMSG_CLIENT_TO_SERVER flag to demos (0x8000000...
2008-01-22 divverentfix the "ping times for antilag/display wrong" issue...
2007-12-02 havocrenamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi...
2007-10-10 divverentfinal speedhack fixes
2007-10-09 divverentlast patch by LH fixed speedhack 1.0: -20ms + 30ms...
2007-10-09 havocprevent backstepping of clc_move time from doing anything
2007-10-01 havocadded support for arguire's strange protocols that...
2007-07-03 havocfix the jump-slide bug in the sv_gameplayfix_qwplayerph...
2007-06-15 havocanother attempt at fixing bugs with downloads caused...
2007-05-22 divverentReject clc_stringcmd with \r and \n in them; when devel...
2007-05-11 havocmoved almost all server cvars to sv_main.c and added...
2007-05-11 havocadded friction and waterfriction movevars stats
2007-05-07 havocnow sends player physics variables as stats, including...
2007-05-07 havocincreased tolerance on warnings in DEBUGMOVES code
2007-04-16 havocEF_LOWPRECISION is now default on all entities except...
2007-04-05 havocreworked predicted player physics to call PlayerPreThin...
2007-04-05 havocfix bug with players not moving during the input timeou...
2007-04-03 havocfix bug in the previous movement patch where moves...
2007-04-03 havocchanged PlayerPrethink/think/PlayerPostThink to occur...
2007-03-27 havocadded .float disableclientprediction field for qc to...
2007-03-03 havocfixed bug that was causing prediction to fail periodica...
2007-03-03 havocserver now executes predicted moves of more than 50ms...
2007-03-02 havocless hacky solution to resetting movesequence on a...
2007-03-02 havocfix really stupid bug introduced in sv_user.c revision...
2007-02-19 havocthis patch may break things and needs testing
2007-02-18 havoca cosmetic change as suggested by div0:
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-02-14 havocadded a check for level changes which blocks prediction...
2007-02-07 havocadded a check for move->sequence that is more than...
2007-02-06 havoctolerate clients living up to one frame in the future...
2007-02-06 havocfix very stupid typo in input merging when cl_movement...
2007-02-05 havocdisabled debug print I forgot about
2007-02-05 havocredesigned input networking code (still same protocol...
2007-02-05 havocchanged default sv_clmovement_minping from 100 to 0
2007-02-03 havocrevised sv_clmovement_waitforinput default from 2 to...
2007-01-24 havocredesigned tempstring system, now uses a fixed size...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2007-01-14 havoccast time of received moves to float to prevent negativ...
2007-01-12 havocchanged Cmd_AddCommand to only work for console command...
2006-07-08 havocadded ping and packet loss display to scoreboard, and...
2006-06-11 havocfixed 'slow gravity' bug when cl_movement players are...
2006-05-28 havocfurther tweaks to prediction
2006-05-28 havocadded sv_clmovement_* cvars to disable movement predict...
2006-05-26 havocimplemented sv_gameplayfix_qwplayerphysics
2006-05-25 havoctry not to kick players for supposed speed cheating...
2006-05-25 havocfixed sv_waterfriction code so it is now used
2006-05-25 havocadded sv_waterfriction, sv_airaccelerate, sv_wateraccel...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-03-15 havocdon't set qc impulse more than once per packet
2006-03-07 havocfixed pogostick/doublejump bug when running id1 qc...
2006-02-26 havocqw support is 99% working
2006-02-23 havocrearrange SV_VM_Begin/End again to fix crashes
2006-02-23 havocadded qw compatible "rcon" support (allows a client...
2006-02-23 havocmake cl_movement handling a little more robust (hopefully)
2006-02-20 havocfix player not being able to move bug introduced by...
2006-02-16 havocfixed bug that allowed accidental speed cheating with...
2006-02-15 havocalso accumulate impulses when receiving multiple packet...
2006-02-15 havocimproved server handling of multiple packets per client...
2006-02-12 havocfixed changelevel networking bug (now ignores clc_ackfr...
2006-02-01 havocadded description string to all cvars and commands
2006-01-10 havocadded button9-16
2005-10-26 havocsplit SV_Physics_Entity into SV_Physics_Entity and...
2005-08-23 sajtAdded sv_maxairspeed cvar (default 30). This was alread...
2005-06-06 havocuse only the latest ping time, not averaged
2005-06-05 havocfixed impulse lossage problem (ApplyClientMove wasn...
2005-05-29 havocfix bug causing impulses to often be lost
2005-05-27 black-CVS: --------------------------------------------...
2005-05-24 havocrewrote protocol version system (including splitting...
2005-05-20 havocremoved unused applytime field from usercmd_t
2005-05-16 havocsplit SV_ReadClientMove into two functions, SV_ReadClie...
2005-05-13 havocupgraded both QuakeC VMs to use a table of negative...
2005-04-16 havocfix a crash when s->tag_entity is higher than current...
2004-12-13 black-Fixed the stupid bug introduced by my NEX_PLAYERMODEL...
2004-12-03 havocdon't let clients kill server with bogus cursor_entityn...
2004-12-02 blackIve done three todo items:
2004-12-01 havocfix a typo
2004-12-01 havocmodified PRYDON_CLIENTCURSOR extension to reset cursor_...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-13 havocreplaced all uses of sv_player with host_client->edict...
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