]> icculus.org git repositories - divverent/darkplaces.git/history - sv_phys.c
added R_CalcBeamVerts function, calculates vertex array for beam polygon
[divverent/darkplaces.git] / sv_phys.c
2002-09-05 havocyou can now (try to) play in maps you don't have, and...
2002-08-06 havocfix for 'falling' in a corner bug, thanks to Elric...
2002-07-29 knghtbrdWater transition splashes do not happen for lava anymor...
2002-07-06 havocfix for grenades sinking into brush model floor in...
2002-06-10 lordhavoccleaned up SV_Physics_Toss a bit - particularly water...
2002-06-10 lordhavocadvance angles as well as origin on clients when noclip...
2002-06-09 lordhavocstep up stairs while flying
2002-06-09 lordhavocSV_PointContents removed (all calls replaced with Mod_P...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-15 lordhavocsv_stepheight cvar, SV_Init now calls SV_Phys_Init...
2002-05-04 lordhavoccleaned up and fixed collisions with brush models ...
2002-05-03 lordhavocreverted embedded-in-other-object behavior to sticking...
2002-03-16 lordhavocdon't do down traces if sitting on the floor of world...
2002-03-14 lordhavocMOVETYPE_STEP entities should now fall when support...
2002-03-13 lordhavocfix for fall-through-floor-when-embedded-in-another...
2002-03-13 lordhavocfixed grenades to behave more like quake again (60...
2002-03-04 lordhavocgreatly improved movetype bounce stopping check to...
2002-02-23 lordhavocmajor cleanup to pusher and SV_Move code, major fixes...
2002-02-15 lordhavocfixed rotating+moving pushers (teleport ball in end...
2002-02-07 eviltypeguyRemove pointless and wasteful variable assignment
2002-02-03 lordhavocfixed numerous bugs in SV_Trace_Toss
2002-01-18 lordhavocgrenades no longer stick when you fire down a slope
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-11-02 lordhavoccorrected a typo in a comment referring to the e4 hall...
2001-10-29 lordhavocchanged SV_Move call to use MOVE_NORMAL instead of...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-05-04 lordhavocNo more busy-waiting when framerate cap is reached...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-03-02 lordhavocCoordinates are now floats in network protocol (bloats...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2001-01-22 lordhavocclarifications about the format of svc_fog
2000-12-09 lordhavocbmodel rotation physics now work
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-24 dabbBorland C++ compile fixes.
2000-08-23 lordhavocToo many fixes to mention. (sys_ticrate now controls...
2000-08-22 lordhavocInitial revision