]> icculus.org git repositories - divverent/darkplaces.git/history - sv_main.c
Try to fix a dedicated server crash by moving the two csqc_ cvar initializations
[divverent/darkplaces.git] / sv_main.c
2004-09-21 havocmade quakec stuffed quake1 protocol entities work along...
2004-09-14 havocfixed totally mixed up vis culling (as a result of...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-08-25 havocMem_AllocPool flags and parent parameters added, now...
2004-08-25 havoccleaned up all standing in a sloped corner and getting...
2004-07-15 havoccleaned up EntityState code somewhat, added beginnings...
2004-05-22 havocadded sv_gameplayfix_grenadebouncedownsteps, sv_gamepla...
2004-04-16 havocfixed the huge networking problems regarding invalid...
2004-04-07 havocfixed entities disappearing when partially submerged...
2004-03-31 havocnow supports missing models
2004-03-23 molivierAdded a mempool parameter to FS_LoadFile
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-03-02 havocdlights using light_lev now need the PFLAG_FULLDYNAMIC...
2004-03-01 havocupgraded network protocol to DP5, now sends precise...
2004-02-21 havocrate limited networking ("rate" command in client conso...
2004-02-21 havocmoved light matrix generation out of the render code...
2004-01-01 havocnow runs scripts at startup differently - runs scripts...
2003-12-24 havocadded "sv_saveentfile" command to allow easy dumping...
2003-11-05 havocadded r_shadow_showtris
2003-10-11 havocadded DP_QC_TRACE_MOVETYPE_HITMODEL extension (and...
2003-09-30 molivierMore strcpy -> strlcpy and sprintf -> snprintf
2003-09-30 molivierLots of str[n]cat, str[n]cpy, and [v]sprintf have been...
2003-09-17 havocthe new partial-update entity compression protocol...
2003-09-14 havocmore Nexuiz hud stuff from BlackHC, minor style edits...
2003-09-13 havocrenamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO...
2003-09-04 havocfix a nasty crash with multiplayer servers (thanks...
2003-08-30 havocreverted the massive svs.connectedclients change, now...
2003-08-27 havocq3bsp curve collisions (technically it can collide...
2003-08-22 havocfix handling of .alpha, .renderamt, .scale, and .glow_c...
2003-08-14 havocq3bsp is still not working yet, but getting closer
2003-08-13 havocno time to explain, more changes on the path to q3bsp...
2003-08-11 havocmoved SV_FatPVS to model code
2003-08-06 havocupgraded network protocol to DPPROTOCOL_VERSION4 -...
2003-08-03 havocadded MOVE_WORLDONLY movement type
2003-07-27 havocremove an unused variable (and kill the one incorrect...
2003-07-27 havocadded MAX_PACKETFRAGMENT to limit size of reliable...
2003-07-24 havocmd3 tag attachments (implemented but untested), also...
2003-07-22 havoccollision code cleanups (model->brush.TraceBox is now...
2003-07-19 havocadded SV_PointContents
2003-07-17 havocmoved all type-specific model fields to respective...
2003-07-13 havoccompare coop.value instead of coop.integer
2003-07-08 havocfixed a lot of problems with filling out client edicts...
2003-07-03 havocgot rid of sv_predict because it caused too many proble...
2003-07-02 havocchanged brush model API - now uses function pointers...
2003-06-22 havocThis is the network rewrite I've been working on for...
2003-05-28 havocgot rid of my attempts to delay sending the ServerInfo...
2003-05-26 havocfixed connection process again
2003-05-25 havocsome cleanups to hostcache (got rid of driver/address...
2003-04-26 havocreverted dynamic allocation of sv.edicts because there...
2003-04-25 havocsv.edicts (and related things) are now dynamically...
2003-04-03 havocfix for server dying when someone times out
2003-03-21 havocThis is a patch from Elric greatly cleaning up the...
2003-03-15 havocadded loading of .ent files if found (overriding entiti...
2003-02-20 havocadded #include "portals.h"
2003-02-11 havocanother stack overflow fixed, this one more on the...
2003-02-11 havocfixed another stack overflow on win32, apparently a...
2003-02-10 havocalmost lost this very important part of the MAX_EDICTS...
2003-02-10 havocMAX_EDICTS has changed to 32768. Yes this is madness...
2002-11-21 havocimplemented PR_GetString and PR_SetString from QWSV...
2002-11-10 havocdon't send free entities! (I've been observing this...
2002-10-29 havocchanged how QC interpreter handles edict field access...
2002-10-28 havocfaster number to edict lookup (sv.edictstable) and...
2002-10-09 havocfixed glowing entities disappearing randomly (by testin...
2002-10-02 molivierTried to be a little smarter with the heartbeats, using...
2002-09-24 havocThanks to Elric for adding dpmaster support!
2002-09-20 havocfix for glowing invisible models showing up (artifact...
2002-09-14 havocenlarge bbox for visibility purposes if there is a...
2002-09-11 havocwhitespace
2002-09-11 havocBoxOnPlaneSideFunc code - gone, replaced by BoxOnPlaneSide
2002-08-15 havocadded support for .colormap values >= 1024 in QC to...
2002-08-05 havocfix view_ofs when dead (negative viewheight)
2002-08-04 havocfix svc_setview
2002-07-08 havocbetter check for 0 alpha (it now must be exactly 0...
2002-06-10 lordhavoccleaned up order of bbox checks (whether to use the...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-21 lordhavocsplit out RecursiveHullCheck and related code into...
2002-05-15 lordhavocsv_stepheight cvar, SV_Init now calls SV_Phys_Init...
2002-04-06 lordhavocadded back the hacky NAT routing fix since it actually...
2002-04-01 lordhavocremoved hacky network code that tried to make DP work...
2002-03-16 lordhavocchanged protocol back to using float coordinates, unles...
2002-03-13 lordhavocgreatly improved chances of an entity being visible...
2002-03-04 lordhavocdon't send entities outside addressable origin range...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-19 lordhavocadded viewzoom extension to QC and client (smooth snipe...
2002-02-18 lordhavocnew entity protocol, GREATLY improved over quake, massi...
2002-02-15 lordhavocdouble precision RecursiveHullCheck
2002-02-05 lordhavoccheck if model is NULL when doing trace checking
2002-02-05 lordhavoccleaned up entity culling in server code, implemented...
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-22 lordhavocflush unused models when running dedicated server
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-11-12 lordhavocreenabled some invisible entity checking (probably...
2001-10-29 lordhavocgot rid of leafnums array in edict structure for pvs...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-05-12 lordhavocbuild number 101
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