a cosmetic change as suggested by div0:
[divverent/darkplaces.git] / sv_main.c
2007-02-18 havoca cosmetic change as suggested by div0:
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-02-11 havocdownloads of .cfg and dlcache/ files are now forbidden...
2007-02-08 havoclowered minimum maxpacketsize from 100 bytes to 50...
2007-01-22 havocfix a couple warnings (one of them more serious than...
2007-01-22 havocimplemented csprogs.dat downloading with special dlcach...
2007-01-22 havocSTAT_TOTALSECRETS and STAT_TOTALMONSTERS are now networ...
2007-01-22 havocmodified droptofloor to treat trace.startsolid as an...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2007-01-14 havocpatch from div0 that adds sv_random_seed for benchmarki...
2006-12-24 havocset world mins/maxs/absmin/absmax at server startup
2006-12-15 havocremoved NET_MAXRATE (as it served no useful purpose...
2006-12-08 havocpatch from div0 that fixes rate limiting code to make...
2006-12-06 havocfixed bug that caused csqc to only load after a map...
2006-11-25 havocpatch from Dresk which adds DP_SV_ENTITYCONTENTSTRANSIT...
2006-09-13 blackTry to fix a dedicated server crash by moving the two...
2006-08-25 havocfix csqc support on dedicated servers (now CRC's the...
2006-08-14 havocpatch from div0: Send download requirements at an earli...
2006-08-05 molivierRemoved all calls to strcpy; most of them are now calls...
2006-07-03 havocclean up of FL_ONGROUND checks in MOVE_TOSS/FLY/FLYMISS...
2006-06-09 havocweb download patch from div0, this adds the "curl"...
2006-05-28 havocfurther tweaks to prediction
2006-05-28 havocadded sv_clmovement_* cvars to disable movement predict...
2006-05-26 havocimplemented sv_gameplayfix_qwplayerphysics
2006-05-25 havocadded sv_waterfriction, sv_airaccelerate, sv_wateraccel...
2006-05-10 havocremoved all 3 uses of the brown-text message prefix...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-16 havocuse entity bbox for network culling if model was not...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-08 havocdefault sv_gameplayfix_stepdown to 0 because it's gener...
2006-03-23 havocfix some TraceBox calls that weren't updated like they...
2006-03-23 havocadd back a cls.signon = 0 in the SpawnServer code that...
2006-03-22 havocimplemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-10 havocfixed bug that caused SV_SpawnServer to fail to send...
2006-03-10 havocdon't clear player entity when loading a savegame
2006-02-24 havocbeginnings of qw protocol support
2006-02-24 havocremove an unnecessary SV_VM block
2006-02-23 havocmerged NetConn_SendReliableMessage into NetConn_SendUnr...
2006-02-23 havocremoved runmove array in favor of using a private entit...
2006-02-16 havocremove an unused extern for sys_ticrate, and added...
2006-02-12 havocrollback recent network compression changes, it really...
2006-02-12 havoca fix for the previous fix (don't reset host_client...
2006-02-12 havocfix problems with changelevel causing network compressi...
2006-02-11 havocfix a crash in SV_ConnectClient on bots
2006-02-11 havocremoved crash parameter from Host_ShudownServer, elimin...
2006-02-11 havocmigrated cls.message and client->message buffers into...
2006-02-01 havocadded description string to all cvars and commands
2006-01-21 molivierMoved a couple of extern declarations outside of the...
2006-01-16 havoccsqc patch from [515], seems to work with [515]'s dpcsq...
2006-01-14 havocadded DP_SV_CUSTOMIZEENTITYFORCLIENT extension based...
2006-01-10 havocadded button9-16
2005-11-25 havoccleaned up edict clearing when connecting or coming...
2005-11-25 havocadded support for model scaling in bounding box calcula...
2005-11-21 havocclear the client->weaponmodel cache on level change
2005-11-07 havoccleaned up all Con_Printf calls that were missing a \n
2005-11-05 havoceliminated fs_filesize global, now File_LoadFile and...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havocimplemented sv_fixedframeratesingleplayer cvar
2005-10-30 havocfix another crash on level change caused by NetConn_Ser...
2005-10-29 havocfix server physics crash on level change from reading...
2005-10-26 havocoptimized SV_WriteClientdataToMessage by caching weapon...
2005-10-24 havocfix a use of cs.specialvisibilityradius before it was...
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-23 havocchanged network entity pvs checking to cache the cluste...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-10-11 havocfix a stupid bug with the runes display on the hud...
2005-09-24 havocfix recursive error (and sometimes segfault) when a...
2005-09-02 havocfix a bug that called player thinks during a level...
2005-08-23 sajtAdded sv_maxairspeed cvar (default 30). This was alread...
2005-08-19 havocdon't try to send entities with a NAN origin (this...
2005-07-06 havocmove sv.active = true; up to fix a VM_bprint warning
2005-07-05 havocmore warning fixes
2005-07-04 havocfix a typo
2005-07-01 havocforbid world writes after precache stage (without using...
2005-06-22 havocchanged a lot of Host_Error calls to Con_Printf or...
2005-06-19 black-Added support for 515]'s BX_COLOREDTEXT extension.
2005-06-19 havocbefore calling SetNewParms qc function, set self to...
2005-05-29 havocdefault protocol changed to DP7
2005-05-29 blackAdded back pr_checkextension.
2005-05-29 havocfixed makefile (it is not possible to comment out lines...
2005-05-27 black-CVS: --------------------------------------------...
2005-05-25 havocdefault to "DP6" protocol (not "DARKPLACES6")
2005-05-25 havocfix bug with ClientDisconnect not being called if a...
2005-05-24 havocdefault to DARKPLACES6 protocol (somehow this was not...
2005-05-24 havocrewrote protocol version system (including splitting...
2005-05-16 havocremoved deadsocket field from server client struct...
2005-05-13 havocupgraded both QuakeC VMs to use a table of negative...
2005-05-10 havocadded sv_gameplayfix_blowupfallenzombies and sv_gamepla...
2005-04-06 havocfix 256 frame limit (stupid legacy bug in entity_state_...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2005-02-03 molivierReplaced snprintf and vnsprintf calls by dpsnprintf...
2005-01-26 havocadded support for skill values outside the range 0-3
2005-01-13 havocshuffled around some SCR_BeginLoadingPlaque calls so...
2004-12-22 havocdon't send a bunch of svc_precache messages in the...
2004-12-20 havoccolormod now works
2004-12-19 black-Added the cvar sv_progs, which allows you to set the...
2004-12-13 black-Fixed the stupid bug introduced by my NEX_PLAYERMODEL...
2004-12-13 molivierFixed model automatic precaching in the new network...
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