]> icculus.org git repositories - divverent/darkplaces.git/history - sv_main.c
nudgeoutofsolid: check for bmodelstartsolid, not startsolid. Allows multiple player...
[divverent/darkplaces.git] / sv_main.c
2010-01-08 havocfix size of entity_state_t (it was 98 bytes, now 96...
2010-01-08 havocmore reductions in memory usage
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-27 havocadded Con_MaskPrintf, Con_Printf/Con_DPrintf and friend...
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-23 havocload maps/levelname_effectinfo.txt in addition to effec...
2009-12-21 divverentmovement packet loss tracking
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-18 havocchange sv_cullentities_trace_samples from 1 to 2 -...
2009-12-06 divverentforgot the downtrace cvar
2009-12-04 havocfixed a bug with sv_gameplayfix_nudgeoutofsolid where...
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-01 havocadd a little bias to prevent constant contact cases...
2009-10-25 havocimplemented sv_gameplayfix_nudgeoutofsolid
2009-10-22 divverentODE: joints
2009-10-20 havocremoved .axis_forward, .axis_left, .axis_up, .spinveloc...
2009-10-20 havocfix compile error with .avelocity
2009-10-20 divverentculling: fix culling of rotating entities... might...
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-04 havocadded sv_gameplayfix_consistentplayerprethink which...
2009-10-04 havocadded DP_ENT_GLOWMOD extension, like DP_ENT_COLORMOD...
2009-10-04 havocduplicated PRVM_ExecuteProgram to become MVM_ExecutePro...
2009-10-03 havocenable networking clients as legacy even with sv_onlycs...
2009-10-03 havocadded cvar sv_onlycsqcnetworking which disables legacy...
2009-09-26 divverentnetwork CSQC and network entities separately (should...
2009-09-18 divverentsv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz...
2009-09-13 havocadded cvar sv_gameplayfix_noairborncorpse_allowsuspende...
2009-09-11 divverentremove maxnetfps stuff (never worked anyway), instead...
2009-09-11 havocreworked unreliable message queue to ALWAYS dequeue...
2009-09-02 divverentdo not crash when zlib is missing, but instead do not...
2009-08-20 divverentfix all the () problems, and make gcc warn for them
2009-08-08 havocdisable sv_gameplayfix_slidemoveprojectiles in hipnotic...
2009-08-07 divverentactually, set the threshold to 10.
2009-08-07 divverentStupid hack: force an entity frame once 5 frames were...
2009-07-05 divverentadd an error message
2009-07-05 divverentfix buffer overruns in sv.model_precache
2009-05-07 divverentoops, fix cvar default
2009-05-07 divverentcl_input: movevars for "warsowbunny" mode, also impleme...
2009-05-05 divverentCPMA-style cl_movement physics settings possible! Varia...
2009-05-01 havocfix a couple compatibility issues with Nehahra
2009-05-01 havocr_novis now disables sv_cullentities_pvs, mostly to...
2009-04-13 divverentturn off sv_clmovement_maxnetfps for now, as it causes...
2009-04-13 divverentup sv_clmovement_maxnetfps to 120, as the worst case...
2009-04-12 divverentsv_clmovement_maxnetfps (default: 80), should prevent...
2009-04-12 havoctweak the start time of the level a bit to cause items...
2009-04-12 havocadded a workaround to hopefully fix a precaching error...
2009-04-10 havocdo not unload models/sounds until signon is done, this...
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-04-04 divverentmove csqc_progdata and csqc_progdata_deflated from...
2009-04-04 divverentfix memory leaks in server csqc
2009-04-01 havocreplaced sv_clmovement_waitforinput with sv_clmovement_...
2009-03-12 havocadded sv_gameplayfix_slidemoveprojectiles which avoids...
2009-03-03 divverentadd a strftime reference to the cvar descriptions so...
2009-02-27 divverentimprove keepalive handling (also send keepalives during...
2009-02-16 havocadded cvar sv_gameplayfix_gravityunaffectedbyticrate...
2009-01-28 divverentmake DP compile with C++ again
2009-01-27 divverentattempt to fix csqc entity networking by not sending...
2009-01-08 divverentAdd a comment explaining how the compression algorithms...
2009-01-08 divverentBlub's "deflate" extension to the download system.
2009-01-08 divverentreject downloads of non-regular files
2008-12-29 divverentfor null models, respect the mins/maxs set by QC for...
2008-12-25 divverentterrencehill's color codes patch. Please test thoroughl...
2008-11-06 havocchanged default edgefriction to 1 to match QW physics...
2008-11-01 divverentcsqc packet log code (for entityframedatabase 5 only...
2008-09-04 havocsplit FS_Open into FS_OpenRealFile and FS_OpenVirtualFi...
2008-08-20 havocredesigned csqc shared entity .Version handling, now...
2008-08-19 havocremove two unnecessary externs
2008-08-13 divverentalso send MSG_ALL to people who are past ClientConnect...
2008-08-13 divverentpartially fix ClientConnect handling
2008-08-13 divverentOnly send the reliable (broadcast) datagram to SPAWNED...
2008-08-11 divverentdemo recording: stuff csprogs.dat files into .dem files...
2008-08-01 divverentspecial entity culling rules for players: 0.2 delay...
2008-07-24 havocfixed rate limiting of csqc entities (they were overflo...
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-04-08 havocpatch from esteel which swaps the address and player...
2008-03-23 dreskAdded server QC function "movetypesteplandevent". ...
2008-02-22 havocset csqc world.mins and world.maxs (reworked World_SetS...
2008-02-04 havocreplaced World_Clear with World_SetSize and World_UnlinkAll
2008-02-04 havocmodified droptofloor to try a downward trace from the...
2008-01-30 havocfixed -tenebrae support, added glass and mirror renderi...
2008-01-28 divverentadd a DEMOMSG_CLIENT_TO_SERVER flag to demos (0x8000000...
2008-01-25 resFix uninitialized msg.allowoverflow in SV_SendClientDat...
2008-01-25 havocdisabled size throttling of packets if csqc is used...
2008-01-17 blackAdd support for a clientcamera sqc field that automatic...
2008-01-05 havocrate limit the old quake protocols by frequency
2008-01-02 divverentbefore calling Mod_CanSeeBox_Trace or TraceLineOfSight...
2007-12-02 havocchanged default value of sv_fixedframeratesingleplayer...
2007-12-02 havocrenamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi...
2007-11-22 divverentbotclients don't set spawned... so fix the -666 for...
2007-11-09 divverent(Nexuiz) show people who are still downloading as ...
2007-10-21 divverentfixed missing newline at end of some stufftext (breakin...
2007-10-21 havocreverted the cleanup of entity state building because...
2007-10-09 divverentprevent speedhack 3.0: initialize the movetime, so...
2007-10-01 havocadded support for arguire's strange protocols that...
2007-09-30 sajtfix some errors
2007-09-24 havocchanged COM_ParseToken_Simple to have a parsebackslash...
2007-09-20 havocreduced default value of sv_clmovement_waitforinput...
2007-09-09 divverentsv_autodemo_perclient - record client-like demos on...
2007-08-26 dreskAdded pointsound QC function to CL and SV VMs (extensio...
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