]> icculus.org git repositories - divverent/darkplaces.git/history - sv_main.c
simplify glsl code (we can do vec3(y))
[divverent/darkplaces.git] / sv_main.c
2009-05-07 divverentoops, fix cvar default
2009-05-07 divverentcl_input: movevars for "warsowbunny" mode, also impleme...
2009-05-05 divverentCPMA-style cl_movement physics settings possible! Varia...
2009-05-01 havocfix a couple compatibility issues with Nehahra
2009-05-01 havocr_novis now disables sv_cullentities_pvs, mostly to...
2009-04-13 divverentturn off sv_clmovement_maxnetfps for now, as it causes...
2009-04-13 divverentup sv_clmovement_maxnetfps to 120, as the worst case...
2009-04-12 divverentsv_clmovement_maxnetfps (default: 80), should prevent...
2009-04-12 havoctweak the start time of the level a bit to cause items...
2009-04-12 havocadded a workaround to hopefully fix a precaching error...
2009-04-10 havocdo not unload models/sounds until signon is done, this...
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-04-04 divverentmove csqc_progdata and csqc_progdata_deflated from...
2009-04-04 divverentfix memory leaks in server csqc
2009-04-01 havocreplaced sv_clmovement_waitforinput with sv_clmovement_...
2009-03-12 havocadded sv_gameplayfix_slidemoveprojectiles which avoids...
2009-03-03 divverentadd a strftime reference to the cvar descriptions so...
2009-02-27 divverentimprove keepalive handling (also send keepalives during...
2009-02-16 havocadded cvar sv_gameplayfix_gravityunaffectedbyticrate...
2009-01-28 divverentmake DP compile with C++ again
2009-01-27 divverentattempt to fix csqc entity networking by not sending...
2009-01-08 divverentAdd a comment explaining how the compression algorithms...
2009-01-08 divverentBlub's "deflate" extension to the download system.
2009-01-08 divverentreject downloads of non-regular files
2008-12-29 divverentfor null models, respect the mins/maxs set by QC for...
2008-12-25 divverentterrencehill's color codes patch. Please test thoroughl...
2008-11-06 havocchanged default edgefriction to 1 to match QW physics...
2008-11-01 divverentcsqc packet log code (for entityframedatabase 5 only...
2008-09-04 havocsplit FS_Open into FS_OpenRealFile and FS_OpenVirtualFi...
2008-08-20 havocredesigned csqc shared entity .Version handling, now...
2008-08-19 havocremove two unnecessary externs
2008-08-13 divverentalso send MSG_ALL to people who are past ClientConnect...
2008-08-13 divverentpartially fix ClientConnect handling
2008-08-13 divverentOnly send the reliable (broadcast) datagram to SPAWNED...
2008-08-11 divverentdemo recording: stuff csprogs.dat files into .dem files...
2008-08-01 divverentspecial entity culling rules for players: 0.2 delay...
2008-07-24 havocfixed rate limiting of csqc entities (they were overflo...
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-04-08 havocpatch from esteel which swaps the address and player...
2008-03-23 dreskAdded server QC function "movetypesteplandevent". ...
2008-02-22 havocset csqc world.mins and world.maxs (reworked World_SetS...
2008-02-04 havocreplaced World_Clear with World_SetSize and World_UnlinkAll
2008-02-04 havocmodified droptofloor to try a downward trace from the...
2008-01-30 havocfixed -tenebrae support, added glass and mirror renderi...
2008-01-28 divverentadd a DEMOMSG_CLIENT_TO_SERVER flag to demos (0x8000000...
2008-01-25 resFix uninitialized msg.allowoverflow in SV_SendClientDat...
2008-01-25 havocdisabled size throttling of packets if csqc is used...
2008-01-17 blackAdd support for a clientcamera sqc field that automatic...
2008-01-05 havocrate limit the old quake protocols by frequency
2008-01-02 divverentbefore calling Mod_CanSeeBox_Trace or TraceLineOfSight...
2007-12-02 havocchanged default value of sv_fixedframeratesingleplayer...
2007-12-02 havocrenamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi...
2007-11-22 divverentbotclients don't set spawned... so fix the -666 for...
2007-11-09 divverent(Nexuiz) show people who are still downloading as ...
2007-10-21 divverentfixed missing newline at end of some stufftext (breakin...
2007-10-21 havocreverted the cleanup of entity state building because...
2007-10-09 divverentprevent speedhack 3.0: initialize the movetime, so...
2007-10-01 havocadded support for arguire's strange protocols that...
2007-09-30 sajtfix some errors
2007-09-24 havocchanged COM_ParseToken_Simple to have a parsebackslash...
2007-09-20 havocreduced default value of sv_clmovement_waitforinput...
2007-09-09 divverentsv_autodemo_perclient - record client-like demos on...
2007-08-26 dreskAdded pointsound QC function to CL and SV VMs (extensio...
2007-07-19 havocfix problem with guardian not waking up in dissolution...
2007-07-17 havocchanged SCR_BeginLoadingPlaque to not call S_StopAllSou...
2007-07-03 havocadded sv_gameplayfix_delayprojectiles cvar, to allow...
2007-06-16 havocimplemented sv_gameplayfix_multiplethinksperframe
2007-06-16 havocdon't overflow 1024 byte buffer on quake protocol,...
2007-06-15 havocuse an entity limit based on the protocol
2007-06-14 havocfixed serverside bug with active weapon stat in old...
2007-06-14 havocreworked sendsignon logic so that unlimited sends are...
2007-06-14 havocmake sure cl_downloadbegin will be sent
2007-06-13 havocadded a score-distribution/place/score block left of...
2007-06-13 havocremoved the ^7 after player names in various engine...
2007-06-13 havocbrought back the client->sendsignon flag from original...
2007-06-11 havocadded back rate limiting on old protocols, however...
2007-06-11 havocincrease default sv_maxrate from 10KB/s to 1MB/s, this...
2007-06-11 havocdon't use sv_maxrate when hosting old protocols
2007-06-11 havocdefault new clients' rate to unlimited, DP clients...
2007-05-27 havocdefault sv_gameplayfix_blowupfallenzombies to 0 in...
2007-05-19 havocdon't send svc_statubyte or any stat index over 32...
2007-05-19 havocfix bug that caused server to send incorrect format...
2007-05-11 divverentif .gravity field is zero, it means the same as one...
2007-05-11 divverentalso send friction/waterfriction as stats
2007-05-11 havocmoved almost all server cvars to sv_main.c and added...
2007-05-09 havocrenamed COM_ParseTokenConsole to COM_ParseToken_Console
2007-05-07 havocrewrote server sendstates building code, no longer...
2007-05-07 havocnow sends player physics variables as stats, including...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-24 havocreverted dresk's DP_SV_ALLOWTOUCHWITHOWNER patch as...
2007-04-24 dreskAdded QC float .allowtouchwithowner . Setting this...
2007-04-24 dreskAdded standard color escapes to "changed name to" broad...
2007-04-23 dreskImplemented .string netaddress to SVQC, providing the...
2007-04-18 havocremoved the forced LOWPRECISION flag on entities becaus...
2007-04-16 havocdisable some debugging code that caused an empty packet...
2007-04-16 havocimplemented shownetgraph
2007-04-16 havocfixed several issues in the recent effect rate limiting...
2007-04-16 havocsv.datagram is now flushed to client->unreliablemsg...
2007-03-31 havocpatch from div0 to fix the fixangle logic (my fix appar...
2007-03-27 havocadded .float disableclientprediction field for qc to...
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