]> icculus.org git repositories - divverent/darkplaces.git/history - sv_main.c
csqc setmodel: print a warning when the given model was not precached
[divverent/darkplaces.git] / sv_main.c
2007-12-02 havocchanged default value of sv_fixedframeratesingleplayer...
2007-12-02 havocrenamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi...
2007-11-22 divverentbotclients don't set spawned... so fix the -666 for...
2007-11-09 divverent(Nexuiz) show people who are still downloading as ...
2007-10-21 divverentfixed missing newline at end of some stufftext (breakin...
2007-10-21 havocreverted the cleanup of entity state building because...
2007-10-09 divverentprevent speedhack 3.0: initialize the movetime, so...
2007-10-01 havocadded support for arguire's strange protocols that...
2007-09-30 sajtfix some errors
2007-09-24 havocchanged COM_ParseToken_Simple to have a parsebackslash...
2007-09-20 havocreduced default value of sv_clmovement_waitforinput...
2007-09-09 divverentsv_autodemo_perclient - record client-like demos on...
2007-08-26 dreskAdded pointsound QC function to CL and SV VMs (extensio...
2007-07-19 havocfix problem with guardian not waking up in dissolution...
2007-07-17 havocchanged SCR_BeginLoadingPlaque to not call S_StopAllSou...
2007-07-03 havocadded sv_gameplayfix_delayprojectiles cvar, to allow...
2007-06-16 havocimplemented sv_gameplayfix_multiplethinksperframe
2007-06-16 havocdon't overflow 1024 byte buffer on quake protocol,...
2007-06-15 havocuse an entity limit based on the protocol
2007-06-14 havocfixed serverside bug with active weapon stat in old...
2007-06-14 havocreworked sendsignon logic so that unlimited sends are...
2007-06-14 havocmake sure cl_downloadbegin will be sent
2007-06-13 havocadded a score-distribution/place/score block left of...
2007-06-13 havocremoved the ^7 after player names in various engine...
2007-06-13 havocbrought back the client->sendsignon flag from original...
2007-06-11 havocadded back rate limiting on old protocols, however...
2007-06-11 havocincrease default sv_maxrate from 10KB/s to 1MB/s, this...
2007-06-11 havocdon't use sv_maxrate when hosting old protocols
2007-06-11 havocdefault new clients' rate to unlimited, DP clients...
2007-05-27 havocdefault sv_gameplayfix_blowupfallenzombies to 0 in...
2007-05-19 havocdon't send svc_statubyte or any stat index over 32...
2007-05-19 havocfix bug that caused server to send incorrect format...
2007-05-11 divverentif .gravity field is zero, it means the same as one...
2007-05-11 divverentalso send friction/waterfriction as stats
2007-05-11 havocmoved almost all server cvars to sv_main.c and added...
2007-05-09 havocrenamed COM_ParseTokenConsole to COM_ParseToken_Console
2007-05-07 havocrewrote server sendstates building code, no longer...
2007-05-07 havocnow sends player physics variables as stats, including...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-24 havocreverted dresk's DP_SV_ALLOWTOUCHWITHOWNER patch as...
2007-04-24 dreskAdded QC float .allowtouchwithowner . Setting this...
2007-04-24 dreskAdded standard color escapes to "changed name to" broad...
2007-04-23 dreskImplemented .string netaddress to SVQC, providing the...
2007-04-18 havocremoved the forced LOWPRECISION flag on entities becaus...
2007-04-16 havocdisable some debugging code that caused an empty packet...
2007-04-16 havocimplemented shownetgraph
2007-04-16 havocfixed several issues in the recent effect rate limiting...
2007-04-16 havocsv.datagram is now flushed to client->unreliablemsg...
2007-03-31 havocpatch from div0 to fix the fixangle logic (my fix appar...
2007-03-27 havocadded .float disableclientprediction field for qc to...
2007-03-24 havocmoved clearing of self.fixangle to SV_Physics_ClientEnt...
2007-03-08 havocrefactored csqc entity sending code so that it properly...
2007-03-03 havocchanged entity networking prioritization code to use...
2007-03-03 havocpatch from div0 fixing his previous patch that he told...
2007-03-02 havocless hacky solution to resetting movesequence on a...
2007-02-28 havocfix a cvar name
2007-02-23 havocpatch from div0 that makes curl downloads stay connecte...
2007-02-23 havocpatch from div0 that adds clientside culling of entitie...
2007-02-20 havocadded model->brush.TraceLineOfSight function, this...
2007-02-19 havocreenabled network culling of bmodels (optional however...
2007-02-19 havocthis patch may break things and needs testing
2007-02-19 havocfixed support of progs.dat files with important global...
2007-02-18 havoca cosmetic change as suggested by div0:
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-02-11 havocdownloads of .cfg and dlcache/ files are now forbidden...
2007-02-08 havoclowered minimum maxpacketsize from 100 bytes to 50...
2007-01-22 havocfix a couple warnings (one of them more serious than...
2007-01-22 havocimplemented csprogs.dat downloading with special dlcach...
2007-01-22 havocSTAT_TOTALSECRETS and STAT_TOTALMONSTERS are now networ...
2007-01-22 havocmodified droptofloor to treat trace.startsolid as an...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2007-01-14 havocpatch from div0 that adds sv_random_seed for benchmarki...
2006-12-24 havocset world mins/maxs/absmin/absmax at server startup
2006-12-15 havocremoved NET_MAXRATE (as it served no useful purpose...
2006-12-08 havocpatch from div0 that fixes rate limiting code to make...
2006-12-06 havocfixed bug that caused csqc to only load after a map...
2006-11-25 havocpatch from Dresk which adds DP_SV_ENTITYCONTENTSTRANSIT...
2006-09-13 blackTry to fix a dedicated server crash by moving the two...
2006-08-25 havocfix csqc support on dedicated servers (now CRC's the...
2006-08-14 havocpatch from div0: Send download requirements at an earli...
2006-08-05 molivierRemoved all calls to strcpy; most of them are now calls...
2006-07-03 havocclean up of FL_ONGROUND checks in MOVE_TOSS/FLY/FLYMISS...
2006-06-09 havocweb download patch from div0, this adds the "curl"...
2006-05-28 havocfurther tweaks to prediction
2006-05-28 havocadded sv_clmovement_* cvars to disable movement predict...
2006-05-26 havocimplemented sv_gameplayfix_qwplayerphysics
2006-05-25 havocadded sv_waterfriction, sv_airaccelerate, sv_wateraccel...
2006-05-10 havocremoved all 3 uses of the brown-text message prefix...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-16 havocuse entity bbox for network culling if model was not...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-08 havocdefault sv_gameplayfix_stepdown to 0 because it's gener...
2006-03-23 havocfix some TraceBox calls that weren't updated like they...
2006-03-23 havocadd back a cls.signon = 0 in the SpawnServer code that...
2006-03-22 havocimplemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-10 havocfixed bug that caused SV_SpawnServer to fail to send...
2006-03-10 havocdon't clear player entity when loading a savegame
2006-02-24 havocbeginnings of qw protocol support
2006-02-24 havocremove an unnecessary SV_VM block
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