]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
patch from Paul Jackson for per-pixel varying specular power in textures
[divverent/darkplaces.git] / snd_wav.h
2006-06-04 molivier- the Linux sound modules (ALSA and OSS) are now write...
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...