]> icculus.org git repositories - divverent/darkplaces.git/history - snd_null.c
Put all gamemode information (name, game dir, ...) into an array to ease maintenance.
[divverent/darkplaces.git] / snd_null.c
2004-07-06 molivierRemoved the functions "S_RawSamples_*" and "S_ResampleB...
2004-07-02 molivierModified the sound code so it can handle sounds outside...
2004-06-23 molivierRemoved unused functions S_AmbientOff and S_AmbientOn...
2004-04-11 molivierThe first step towards a real CD volume setting (only...
2004-04-05 molivierFake CD tracks support; DP now tries to play "sound...
2004-04-02 molivierAdded a CHANNELFLAG_LOCALSOUND flag for channels playin...
2004-02-11 molivierI forgot to add the new sound functions to "snd_null.c"
2004-02-10 molivierAdded a couple of function skeletons for the automatic...
2003-12-08 havocfixed gcc and linux related compilation problems from...
2003-11-14 havocremoved double newlines (don't have a clue how this...
2003-10-11 blackAdded S_GetCached so the dedicated servers compiles now
2003-10-07 havoccd audio now tied to sound system
2003-07-02 havocadded snd_staticvolume to snd_null.c
2002-09-26 havocthis commit adds video mode switching, and preferred...
2002-09-17 havocyou can now build a darkplaces-dedicated executable...
2002-07-08 havocadded snd_null for anyone who can't use the other sound...