]> icculus.org git repositories - divverent/darkplaces.git/history - snd_null.c
collision brush generation in q3bsp is now *MUCH* faster and uses a lot less memory...
[divverent/darkplaces.git] / snd_null.c
2003-10-07 havoccd audio now tied to sound system
2003-07-02 havocadded snd_staticvolume to snd_null.c
2002-09-26 havocthis commit adds video mode switching, and preferred...
2002-09-17 havocyou can now build a darkplaces-dedicated executable...
2002-07-08 havocadded snd_null for anyone who can't use the other sound...