Two new cvars for blood particles: decal alpha, decal random scaling (min/max)
[divverent/darkplaces.git] / snd_main.c
2009-12-31 blubCheck sfx->fetcher instead of ch_ind < 0 before freeing...
2009-12-31 havocdue to performance issues with streaming ogg decoding...
2009-12-30 divverentdon't spatialize twice :P
2009-12-30 divverenthopefully fix a race condition in S_StartSound
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-08 havocincrease _snd_mixahead to 0.15 to fix crackling sound...
2009-11-23 divverentfix typo
2009-11-23 divverentfix sound spatialization of edited sounds
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-15 divverentfirst preliminary version of DP_SND_SETPARAMS: let...
2009-11-14 havocalways stream decode ogg, this reduces Nexuiz sound...
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-08 echonOops!
2009-09-06 echonAdded an unreal-esque feature: snd_spatialization_occlu...
2009-06-01 divverentfix another race condition when stopping ALL sounds
2009-06-01 divverentfix a race condition in DP's sound handling; note:...
2009-05-22 havocincreased _snd_mixahead from 0.1 to 0.11 to fix static...
2009-04-15 divverentDP_QC_GETTIME_CDTRACK: extension to query the playing...
2009-04-14 divverentfix SND_PickChannel bug choosing an in use channel
2009-04-13 havocfix csqc sound precaches which were being freed after...
2009-04-12 havocadded safety checks in S_PlaySfxOnChannel due to a...
2009-04-11 motorsepIn function `S_ServerSounds': unused variable `sfxnext...
2009-04-10 havocdo not unload models/sounds until signon is done, this...
2009-03-27 divverentproperly let sounds come out of attached entities ...
2009-02-19 divverentcorrectly swap the channels for vorbis audio encoding
2009-02-18 havocfix bug introduced by div0 that made entities belonging...
2009-02-18 divverenthopefully fix pointsound in csqc
2009-02-18 divverentExperimental theora capturevideo code.
2009-01-15 divverentmake csqc entity sounds follow their entity
2009-01-08 divverentmaking the new cvars saved ones
2009-01-08 divverentbetter defaults for headphones
2009-01-08 divverentsnd_spatialization_control: earphone friendly mode...
2008-08-06 divverentEven more snd channel cvars. I know this sucks, but...
2008-08-06 divverentindependent volume control for the 8 entity channels
2008-06-17 havocfixed all VS2005 deprecated function warnings
2008-03-09 havocslight improvement to sound latency math (moved it...
2008-03-08 havocadded showsound cvar which displays number of sounds...
2008-03-02 havocadded a parameter to S_StopChannel to trigger a mutex...
2008-02-28 havocfixed a problem with snd_renderbuffer->endframe being...
2008-02-27 havocslight change in location of a piece of code, should...
2008-02-27 havocimplemented threaded audio mixing for SDL client (requi...
2008-02-27 havocdisable adaptive mixahead when soundtimehack is non...
2008-02-27 havocimplemented adaptive mixahead at low framerates (ones...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-22 divverentmake play/play2 dummies when -nosound
2007-12-13 divverentoops, forgot to include snd_modplug.h here
2007-12-12 divverentAdd support for libmodplug (when found). Sound files...
2007-09-26 havocchanged SND_MAX_SPEED to 96000 and added corresponding...
2007-09-09 divverentFor now, ground snd_restart and snd_unloadallsounds...
2007-09-02 divverentReplayGain support for OggVorbis files (mostly useful...
2007-08-30 havocOGG_FreeSfx and WAV_FreeSfx no longer reference sfx_t
2007-08-30 havoceliminated channel_t reference in OGG_FetchEnd
2007-08-27 havocimplemented snd_mutewhenidle cvar, defaults to 1, to...
2007-08-12 havocadded cl_gameplayfix_soundsmovewithentities cvar so...
2007-06-11 havocfix sound spatialization and S_StartSound to deal with...
2007-05-23 divverentreplace funky !!a ^ !!b XOR usage by a new boolxor...
2007-05-23 divverentin v_flipped mode, invert the sense of snd_swapstereo
2007-05-22 havocrenamed snd_reload to snd_unloadallsounds to clarify...
2007-05-14 havocchanged loopstart from signed to unsigned, now un-loope...
2007-05-14 havocremoved channel_t->end and lastptime, now only pos...
2007-05-06 havocreworked sound mixing code to fix a bug that caused...
2007-05-02 havoca slight cleanup of PaintAndSubmit conditions and S_Upd...
2007-04-14 havocremoved all commandline checks for the option "-safe...
2007-04-12 havocimplemented two more checks for cls.timedemo to bypass...
2007-04-11 havocadded cls.timedemo check in S_PaintAndSubmit to use...
2007-04-04 havocfixed two timing flaws where cl.realframetime was used...
2007-03-15 havocchanged default snd_soundradius from 1000 to 2000,...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2007-01-20 havocS_PrecacheSound now clears the SFXFLAG_FILEMISSING...
2006-12-18 havocadded a missing extern
2006-12-17 havocadded snd_reload command to reload all sounds
2006-10-03 havocadded snd_soundradius cvar (default 1000 as before...
2006-09-16 havocremoved video capture formats other than AVI I420 as...
2006-09-16 havocimplemented direct AVI video capture using the I420...
2006-07-23 havocMathieu should have set the snd_* cvars properly, not...
2006-07-07 havocwhitespace on blank lines removed
2006-06-20 molivierMade S_ChooseCheaperFormat() a bit smarter
2006-06-11 molivierFixed audio capture when the sound engine wasn't restar...
2006-06-10 molivierAdded snd_channellayout to configure the speaker layout...
2006-06-10 molivierWhen we're recording a demo, we must not stop rendering...
2006-06-10 molivierRemoved some debug printings, and made some others...
2006-06-06 havoccommented out S_StartSound <whatever> not precached...
2006-06-06 molivierAttempt to fix speaker layout for 5.1 and 7.1 sound...
2006-06-04 molivierFixed the "nosound" cvar. Thanks to Willis for having...
2006-06-04 molivier- the Linux sound modules (ALSA and OSS) are now write...
2006-05-30 havocfixed several crashes in video capture code when files...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-09 havocdo apply mixahead math as int
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-02-28 havocreduced number of GAME_NEXUIZ checks in the engine...
2006-02-20 molivierAdded function S_IsSoundPrecached to the sound engine...
2006-02-01 havocadded description string to all cvars and commands
2006-01-30 havocsound direction fix (negated yaw angle), submitted...
2005-11-29 havocremoved headphones stuff, now stereo is side speakers...
2005-11-27 havoceliminated snd_inited and sound_started variables,...
2005-11-23 havocimplemented 7.1 audio, only works with SDL (attempted...
2005-11-07 havoccleaned up all Con_Printf calls that were missing a \n
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
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