remove prvm_boundscheck cvar (security hole) and force bounds check on unless DP...
[divverent/darkplaces.git] / snd_main.c
2007-12-13 divverentoops, forgot to include snd_modplug.h here
2007-12-12 divverentAdd support for libmodplug (when found). Sound files...
2007-09-26 havocchanged SND_MAX_SPEED to 96000 and added corresponding...
2007-09-09 divverentFor now, ground snd_restart and snd_unloadallsounds...
2007-09-02 divverentReplayGain support for OggVorbis files (mostly useful...
2007-08-30 havocOGG_FreeSfx and WAV_FreeSfx no longer reference sfx_t
2007-08-30 havoceliminated channel_t reference in OGG_FetchEnd
2007-08-27 havocimplemented snd_mutewhenidle cvar, defaults to 1, to...
2007-08-12 havocadded cl_gameplayfix_soundsmovewithentities cvar so...
2007-06-11 havocfix sound spatialization and S_StartSound to deal with...
2007-05-23 divverentreplace funky !!a ^ !!b XOR usage by a new boolxor...
2007-05-23 divverentin v_flipped mode, invert the sense of snd_swapstereo
2007-05-22 havocrenamed snd_reload to snd_unloadallsounds to clarify...
2007-05-14 havocchanged loopstart from signed to unsigned, now un-loope...
2007-05-14 havocremoved channel_t->end and lastptime, now only pos...
2007-05-06 havocreworked sound mixing code to fix a bug that caused...
2007-05-02 havoca slight cleanup of PaintAndSubmit conditions and S_Upd...
2007-04-14 havocremoved all commandline checks for the option "-safe...
2007-04-12 havocimplemented two more checks for cls.timedemo to bypass...
2007-04-11 havocadded cls.timedemo check in S_PaintAndSubmit to use...
2007-04-04 havocfixed two timing flaws where cl.realframetime was used...
2007-03-15 havocchanged default snd_soundradius from 1000 to 2000,...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2007-01-20 havocS_PrecacheSound now clears the SFXFLAG_FILEMISSING...
2006-12-18 havocadded a missing extern
2006-12-17 havocadded snd_reload command to reload all sounds
2006-10-03 havocadded snd_soundradius cvar (default 1000 as before...
2006-09-16 havocremoved video capture formats other than AVI I420 as...
2006-09-16 havocimplemented direct AVI video capture using the I420...
2006-07-23 havocMathieu should have set the snd_* cvars properly, not...
2006-07-07 havocwhitespace on blank lines removed
2006-06-20 molivierMade S_ChooseCheaperFormat() a bit smarter
2006-06-11 molivierFixed audio capture when the sound engine wasn't restar...
2006-06-10 molivierAdded snd_channellayout to configure the speaker layout...
2006-06-10 molivierWhen we're recording a demo, we must not stop rendering...
2006-06-10 molivierRemoved some debug printings, and made some others...
2006-06-06 havoccommented out S_StartSound <whatever> not precached...
2006-06-06 molivierAttempt to fix speaker layout for 5.1 and 7.1 sound...
2006-06-04 molivierFixed the "nosound" cvar. Thanks to Willis for having...
2006-06-04 molivier- the Linux sound modules (ALSA and OSS) are now write...
2006-05-30 havocfixed several crashes in video capture code when files...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-09 havocdo apply mixahead math as int
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-02-28 havocreduced number of GAME_NEXUIZ checks in the engine...
2006-02-20 molivierAdded function S_IsSoundPrecached to the sound engine...
2006-02-01 havocadded description string to all cvars and commands
2006-01-30 havocsound direction fix (negated yaw angle), submitted...
2005-11-29 havocremoved headphones stuff, now stereo is side speakers...
2005-11-27 havoceliminated snd_inited and sound_started variables,...
2005-11-23 havocimplemented 7.1 audio, only works with SDL (attempted...
2005-11-07 havoccleaned up all Con_Printf calls that were missing a \n
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2005-09-07 molivierAdded CoreAudio (Mac OS X) sound driver. Changed /...
2005-07-05 havocadded a 64bif fs_offset_t type to clean up most of...
2005-07-05 havocfixed signed/unsigned mismatch warnings
2005-06-22 havocchanged a lot of Host_Error calls to Con_Printf or...
2005-06-20 havocchanged most Sys_Error calls to Con_Printf with appropr...
2005-05-30 havocmade bmodel trails (if anyone ever dares to try them...
2005-05-16 havocadded a commented out Con_Printf for debugging spatiali...
2005-05-08 havocS_LocalSound now uses ATTN_NONE, so menu sounds and...
2005-04-05 havocfixed an error case in S_StartSound
2005-04-05 havocreduced client memory usage by 29MB by making cl_max_en...
2005-01-13 havocforgot a parameter to S_FreeSfx
2005-01-13 havocno longer calls S_StopAllSounds when sound system resta...
2005-01-03 molivierAdded S_Terminate to free all sound resources at shutdown
2004-12-08 molivierA few minor changes in the sound code
2004-11-25 molivierFixed ambient sound volume (it was reset each frame...
2004-11-22 molivierSeveral changes to the SFX lock code in the sound engin...
2004-11-20 havocfixed bug with engine sounds (for TE_ effects) and...
2004-11-20 havocchanged S_StartSound to start a sound even if it has...
2004-10-26 havocS_LoadSound now automatically tries both with and witho...
2004-10-25 molivierDon't allow sound extra updates until the sounds have...
2004-10-25 havocfix a rare crash when a sound is emitted by an entity...
2004-10-18 molivierFinally removed the Win32 specific code from "snd_main...
2004-10-13 moliviersnd_dma.c -> snd_main.c