]> icculus.org git repositories - divverent/darkplaces.git/history - snd_coreaudio.c
sprites now use skinframe_t instead of their own texture/fogtexture fields
[divverent/darkplaces.git] / snd_coreaudio.c
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-21 havocfix another g++ conversion error
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2005-09-07 molivierAdded CoreAudio (Mac OS X) sound driver. Changed /...