]> icculus.org git repositories - divverent/darkplaces.git/history - server.h
A couple of minor simplifications in the screenshot / video code
[divverent/darkplaces.git] / server.h
2004-05-22 havocadded sv_gameplayfix_grenadebouncedownsteps, sv_gamepla...
2004-05-13 havocTomaz's nametime patch (prevent frequent name changes...
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-02-21 havocrate limited networking ("rate" command in client conso...
2004-02-21 havocmoved light matrix generation out of the render code...
2003-08-30 havocreverted the massive svs.connectedclients change, now...
2003-08-06 havocworking code is better than broken code
2003-08-06 havocupgraded network protocol to DPPROTOCOL_VERSION4 -...
2003-07-03 havocgot rid of sv_predict because it caused too many proble...
2003-06-22 havocThis is the network rewrite I've been working on for...
2003-05-28 havocgot rid of my attempts to delay sending the ServerInfo...
2003-05-25 havocsome cleanups to hostcache (got rid of driver/address...
2003-04-26 havocreverted dynamic allocation of sv.edicts because there...
2003-04-25 havocsv.edicts (and related things) are now dynamically...
2003-03-21 havocadded more SV_CheckVelocity calls on players for safety...
2003-02-10 havocMAX_EDICTS has changed to 32768. Yes this is madness...
2002-10-29 havocchanged how QC interpreter handles edict field access...
2002-10-28 havocfaster number to edict lookup (sv.edictstable) and...
2002-09-11 havocwhitespace
2002-09-09 havocsvs.clients is now allocated dynamically according...
2002-06-09 lordhavocSV_PointContents removed (all calls replaced with Mod_P...
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-04-06 lordhavocadded back the hacky NAT routing fix since it actually...
2002-04-01 lordhavocremoved hacky network code that tried to make DP work...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-19 lordhavocadded viewzoom extension to QC and client (smooth snipe...
2002-02-18 lordhavocnew entity protocol, GREATLY improved over quake, massi...
2002-02-05 lordhavoccleaned up entity culling in server code, implemented...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2000-11-26 lordhavoccruft removal, general cleanup, fix for delta compressi...
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-25 lordhavocpmodel fixes (now works properly in listen/singleplayer)
2000-08-22 lordhavocInitial revision