]> icculus.org git repositories - divverent/darkplaces.git/history - server.h
particle geometry can now be rotated for more variety, and can spin too
[divverent/darkplaces.git] / server.h
2010-01-31 havocallow multiple steps in one move
2010-01-26 divverentmake getsurface* functions shared between VMs
2010-01-08 havocfix size of entity_state_t (it was 98 bytes, now 96...
2009-12-21 divverentmovement packet loss tracking
2009-12-05 divverentturn this into sv_gameplayfix_downtracesupportsongroundflag
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-11-01 havocadd a little bias to prevent constant contact cases...
2009-10-25 havocimplemented sv_gameplayfix_nudgeoutofsolid
2009-10-23 divverentmake ODE entities call touch functions
2009-10-22 divverentODE: joints
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-04 havocadded sv_gameplayfix_consistentplayerprethink which...
2009-10-04 havocduplicated PRVM_ExecuteProgram to become MVM_ExecutePro...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-09-26 divverentnetwork CSQC and network entities separately (should...
2009-09-13 havocadded cvar sv_gameplayfix_noairborncorpse_allowsuspende...
2009-08-20 divverentfix all the () problems, and make gcc warn for them
2009-08-07 divverentStupid hack: force an entity frame once 5 frames were...
2009-07-08 divverentdoxygen comments and config file
2009-05-05 divverentCPMA-style cl_movement physics settings possible! Varia...
2009-04-12 divverentsv_clmovement_maxnetfps (default: 80), should prevent...
2009-04-04 divverentmove csqc_progdata and csqc_progdata_deflated from...
2009-04-01 havocreplaced sv_clmovement_waitforinput with sv_clmovement_...
2009-03-12 havocadded sv_gameplayfix_slidemoveprojectiles which avoids...
2009-03-07 divverentallow maxplayers to be changed in game (it'll then...
2009-02-25 havocZQ_PAUSE extension patch from GreEn`mArine
2009-02-16 havocadded cvar sv_gameplayfix_gravityunaffectedbyticrate...
2009-01-08 divverentBlub's "deflate" extension to the download system.
2008-11-01 divverentcsqc packet log code (for entityframedatabase 5 only...
2008-08-20 havocredesigned csqc shared entity .Version handling, now...
2008-02-04 havocmodified droptofloor to try a downward trace from the...
2008-01-17 blackAdd support for a clientcamera sqc field that automatic...
2007-12-25 havocimplemented PointSuperContents model function as a...
2007-12-02 havocrenamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi...
2007-10-21 havocreverted the cleanup of entity state building because...
2007-09-09 divverentsv_autodemo_perclient - record client-like demos on...
2007-08-26 dreskAdded pointsound QC function to CL and SV VMs (extensio...
2007-07-03 havocadded sv_gameplayfix_delayprojectiles cvar, to allow...
2007-06-24 divverentMeasure some timing values for output in status; also...
2007-06-16 havocimplemented sv_gameplayfix_multiplethinksperframe
2007-06-14 havocreworked sendsignon logic so that unlimited sends are...
2007-06-13 havocbrought back the client->sendsignon flag from original...
2007-05-11 havocmoved almost all server cvars to sv_main.c and added...
2007-05-07 havocrewrote server sendstates building code, no longer...
2007-05-07 havocnow sends player physics variables as stats, including...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-23 dreskImplemented .string netaddress to SVQC, providing the...
2007-04-16 havocsv.datagram is now flushed to client->unreliablemsg...
2007-04-03 havocchanged PlayerPrethink/think/PlayerPostThink to occur...
2007-03-31 havocpatch from div0 to fix the fixangle logic (my fix appar...
2007-02-19 havocthis patch may break things and needs testing
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-01-22 havocimplemented csprogs.dat downloading with special dlcach...
2007-01-22 havocmodified droptofloor to treat trace.startsolid as an...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-12-06 havocfixed bug that caused csqc to only load after a map...
2006-10-23 havocimplemented connect flood blocking (100% effective...
2006-07-03 havocclean up of FL_ONGROUND checks in MOVE_TOSS/FLY/FLYMISS...
2006-05-28 havocfurther tweaks to prediction
2006-05-28 havocadded sv_clmovement_* cvars to disable movement predict...
2006-05-26 havocimplemented sv_gameplayfix_qwplayerphysics
2006-05-25 havocadded sv_waterfriction, sv_airaccelerate, sv_wateraccel...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-02-24 havocbeginnings of qw protocol support
2006-02-23 havocmerged NetConn_SendReliableMessage into NetConn_SendUnr...
2006-02-11 havocmigrated cls.message and client->message buffers into...
2006-02-01 havocadded description string to all cvars and commands
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havocimplemented sv_fixedframeratesingleplayer cvar
2005-10-26 havocoptimized SV_WriteClientdataToMessage by caching weapon...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-08-23 sajtAdded sv_maxairspeed cvar (default 30). This was alread...
2005-06-06 havocuse only the latest ping time, not averaged
2005-06-01 black-Added Host_AbortCurrentFrame to hide the longjump...
2005-05-27 black-CVS: --------------------------------------------...
2005-05-25 havocfix bug with ClientDisconnect not being called if a...
2005-05-24 havocrewrote protocol version system (including splitting...
2005-05-16 havocsplit SV_ReadClientMove into two functions, SV_ReadClie...
2005-05-16 havocremoved deadsocket field from server client struct...
2005-05-13 havocupgraded both QuakeC VMs to use a table of negative...
2005-05-10 havocadded sv_gameplayfix_blowupfallenzombies and sv_gamepla...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2004-12-02 blackIve done three todo items:
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-25 havocforgot to commit this with the Host_ServerFrame changes
2004-11-14 havocremove unused sv_player extern
2004-11-12 havocmoved the extern prototype for SV_ConnectClient from...
2004-11-12 havocmoved rate and connecttime from netconn structure to...
2004-10-23 havocremoved number field from client_t struct as it seemed...
2004-10-20 havocfix problems with losing colors on connect and leaving...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-08-25 havoccleaned up all standing in a sloped corner and getting...
2004-05-22 havocadded sv_gameplayfix_grenadebouncedownsteps, sv_gamepla...
2004-05-13 havocTomaz's nametime patch (prevent frequent name changes...
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-02-21 havocrate limited networking ("rate" command in client conso...
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