]> icculus.org git repositories - divverent/darkplaces.git/history - screen.h
cleaned up and fixed collisions with brush models (example: you can now ramp jump...
[divverent/darkplaces.git] / screen.h
2002-03-01 lordhavocreenabled loading plaques (and cleaned up that code...
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2001-05-30 lordhavocadded sky quality and show framerate options to menu
2001-05-26 lordhavocsome whitespace changes
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2000-08-22 lordhavocInitial revision