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added comment support to COM_ReadAndTokenizeLine
[divverent/darkplaces.git]
/
r_textures.h
2003-09-19
havoc
Tomaz's awesome new GeForce3 water effect, thanks!
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2003-03-07
havoc
added TEXF_FORCENEAREST and TEXF_FORCELINEAR flags
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2002-10-14
havoc
R_LoadTexture functions take a palette pointer now
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2002-10-13
havoc
added TEXF_CLAMP flag for textures
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2002-10-04
havoc
forgot to add prototypes for new texture functions...
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2002-09-01
havoc
free texture processing buffers each frame so they...
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2002-08-05
havoc
R_GetTexture is now named R_RealGetTexture, R_GetTextur...
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2002-08-05
havoc
removed procedural texture support because it was ineff...
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2002-07-25
havoc
.dpv video playback is now implemented. Slow though...
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2002-06-02
knghtbrd
DP code cleanup, stage one - all headers that can be...
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2002-02-27
lordhavoc
renamed byte to qbyte throughout engine to eliminate...
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2002-01-26
lordhavoc
renamed R_GetFragmentLocation to R_FragmentLocation
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2002-01-16
lordhavoc
rewrote memory system entirely (hunk, cache, and zone...
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2001-10-30
lordhavoc
added R_TextureHasAlpha function to check if a loaded...
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2001-05-30
lordhavoc
added TEXF_ALWAYSPRECACHE
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2001-04-06
lordhavoc
optimized AngleVectors calls (pass NULL for vectors...
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