]> icculus.org git repositories - divverent/darkplaces.git/history - r_sprites.c
clean up vector parsing in ED_ParseEpair, now stores 0 into any vector components...
[divverent/darkplaces.git] / r_sprites.c
2004-01-13 havocfixed a crash with r_lerpsprites 0 mode
2003-11-19 havocfixed oriented sprite problems (no longer uses entity...
2003-11-14 havocr_refdef.vieworg and r_refdef.viewangles replaced by...
2003-08-10 havocmoved RecursiveLightPoint code to model_brush.c (model...
2003-07-17 havocmoved all type-specific model fields to respective...
2003-07-11 havocadded cvars r_lerpsprites, r_lerpmodels, and r_waterscr...
2003-07-01 havocredesigned how the renderer handles much of it's state...
2003-03-15 havocvarray_* rewritten to remove padding (varray_vertex3f...
2003-03-09 havocchanged R_Mesh_ system (again), now uses R_Mesh_GetSpac...
2002-10-05 havoctexcoord arrays are now 3 component (padded to 4 floats)
2002-10-04 havocshadow volume rendering still very incomplete, but...
2002-09-30 havocgl backend now has functions for color array and flat...
2002-09-17 havocm.wantoverbright is gone
2002-09-12 havocvarray_element is gone, instead you pass your own eleme...
2002-09-06 havoctransform matrix is now separate from R_Mesh_State...
2002-09-06 havocvertex arrays renamed to varray_ and exposed to rest...
2002-08-28 havocmost of the framework for hardware accelerated transfor...
2002-08-27 havocgot rid of lots of unnecessary m.transparent = lines...
2002-08-27 havocengine mostly converted to use R_MeshQueue functions...
2002-08-24 havocdetail texturing added (although with just one generate...
2002-08-09 havocnow uses R_Mesh_Draw_GetBuffer
2002-08-05 havocremoved support for r_ser (also known as R_Clip or...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-22 lordhavocfix a bunch of pointer type warnings introduced by...
2002-03-13 lordhavocsprite code now uses left vector instead of right,...
2002-02-28 lordhavocmade sprite interpolation optional with a #define ...
2002-02-24 lordhavocForgot to commit removal of DrawDecal
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-17 lordhavocfix for oriented sprites not appearing
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-26 lordhavoca big change with a little description...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2000-12-09 lordhavocbmodel rotation physics now work