renamed and altered SZ_HexDumpToConsole to be Com_HexDumpToConsole which takes a...
[divverent/darkplaces.git] / r_shadow.h
2002-11-04 havocremoved use of 3D textures
2002-11-04 havocnow clears stencil to 128 instead of 0, this avoids...
2002-10-28 havocimplemented scissor rect clipping of lights in realtime...
2002-10-27 havocgloss now works correctly
2002-10-16 havocfixed some dynamic lighting bugs related to glowing...
2002-10-13 havocadded TEXF_CLAMP flag for textures
2002-10-06 havoc3D attenuation texture works now
2002-10-04 havocshadow volume rendering still very incomplete, but...
2002-10-03 havocmassive coding has been done on shadow volumes (some...
2002-09-30 havocoptimized trianglefacing calculation, per Vic's recomme...
2002-09-30 havocbmodel shadow volumes
2002-09-30 havocgl backend now has functions for color array and flat...
2002-09-30 havocnewline to keep gcc3 happy
2002-09-30 havocforgot to commit this