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*** empty log message ***
[divverent/darkplaces.git]
/
r_shadow.h
2003-11-05
havoc
added r_shadow_showtris
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2003-10-07
havoc
cd audio now tied to sound system
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2003-08-13
havoc
no time to explain, more changes on the path to q3bsp...
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2003-07-01
havoc
redesigned how the renderer handles much of it's state...
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2003-05-26
havoc
fixed realtime lighting bugs with gl_mesh_batching...
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2003-04-07
havoc
split r_shadow_realtime into r_shadow_realtime_world...
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2003-03-09
havoc
changed R_Mesh_ system (again), now uses R_Mesh_GetSpac...
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2003-02-28
havoc
lights now have an orientation (this isn't editable...
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2003-01-27
havoc
lightning beams have been replaced with a polygon effec...
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2002-12-22
havoc
unified model skinframe loaders used for mdl, md2,...
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2002-11-04
havoc
removed use of 3D textures
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2002-11-04
havoc
now clears stencil to 128 instead of 0, this avoids...
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2002-10-28
havoc
implemented scissor rect clipping of lights in realtime...
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2002-10-27
havoc
gloss now works correctly
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2002-10-16
havoc
fixed some dynamic lighting bugs related to glowing...
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2002-10-13
havoc
added TEXF_CLAMP flag for textures
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2002-10-06
havoc
3D attenuation texture works now
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2002-10-04
havoc
shadow volume rendering still very incomplete, but...
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2002-10-03
havoc
massive coding has been done on shadow volumes (some...
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2002-09-30
havoc
optimized trianglefacing calculation, per Vic's recomme...
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2002-09-30
havoc
bmodel shadow volumes
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2002-09-30
havoc
gl backend now has functions for color array and flat...
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2002-09-30
havoc
newline to keep gcc3 happy
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2002-09-30
havoc
forgot to commit this
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