]> icculus.org git repositories - divverent/darkplaces.git/history - r_shadow.c
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[divverent/darkplaces.git] / r_shadow.c
2005-05-08 havocrewrote the notes on the Creative patent after re-readi...
2005-05-08 havocrevised a number of terminology notes at the beginning...
2005-05-08 havocadded rmesh_t and R_Mesh_AddVertex3f, R_Mesh_AddPolygon...
2005-05-03 havoccleaned up portions of rtlighting system, allowing...
2005-05-03 havocfix a bug that made rtlighting crash (thanks to Vic...
2005-05-01 havoca bit of cleanup
2005-05-01 havocmoved r_shadow_ white and normal cubemaps to r_texture_
2005-04-30 havocrelocated the CL_SendMove call to put it at the end...
2005-04-24 havocdon't apply dlights to opaque models (this was happenin...
2005-04-20 havocreimplemented rtlight portal culling (used for compiled...
2005-04-20 havocchanged rtlight compiled cluster list/pvs to leaf list...
2005-04-20 havocr_shadow_staticworldlights has mutated into r_shadow_re...
2005-04-17 havocfix rtlighting on textureless surfaces (uses r_texture_...
2005-04-15 havocchanged R_Shadow_RenderLighting to do full base+pants...
2005-04-14 black-Added the parameter 'persistent'(naming?) to Draw_Cach...
2005-04-11 havocrenamed r_shadow_cursor cvars to actually have the...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2005-04-05 havocreduced client memory usage by 29MB by making cl_max_en...
2005-04-04 havocfix gl_combine 0 crashes (it was indexing the color...
2005-04-04 havocoptimized surface rendering to surface->groupmesh-...
2005-03-28 havocadded a firstvertex parameter to R_Mesh_DrawMesh
2005-03-27 havocfixed backwards bumps in r_shadow_glsl 1 mode
2005-03-17 havocmerged q1bsp and q3bsp surface rendering
2005-03-14 black-Beautified a function just for fun (better variable...
2005-03-09 havocslight code reduction to DrawShadowVolume functions
2005-03-08 havocfixed a mistake regarding clusterlist
2005-03-08 havocadded r_worldleafvisible flags array for more exact...
2005-02-04 havocfixed r_editlights_edit cubemap (it was calling strlcpy...
2005-02-04 havocchanged 3 clamp calls in the GLSL fragment shader to...
2005-02-03 molivierReplaced snprintf and vnsprintf calls by dpsnprintf...
2005-01-29 havocreduced offsetmapping from 4 sample to 3 sample to...
2005-01-26 havocfix permutation failed warning to print the right thing
2005-01-26 havocprint glsl/light as the shader that failed
2005-01-26 havocdisable shader permutations that fell back to software...
2005-01-25 havocfixed the embedded fragment and vertex shaders (somehow...
2005-01-25 havocnow supports Mac and Windows newlines everywhere
2005-01-25 havocfix stupid typo in GLSL shader
2005-01-24 havocmade GLSL lighting work on ATI (NVIDIA was letting...
2005-01-24 havocchanged offsetmapping bias to -0.04 so that it never...
2005-01-24 havocadded hacky workaround for nvidia GLSL bug (state screw...
2005-01-24 havocchanged the flat bump texture (for no bumpmap textures...
2005-01-24 havocswitch back to program 0 when done setting up GLSL...
2005-01-23 havocadded documentation on glsl cvars to r_shadow_help
2005-01-23 havocGLSL shader per pixel lighting implemented (with optimi...
2005-01-23 havocfixed blendfunc issues with single pass lighting (such...
2005-01-14 havocfixed a crash with lights that have no clusters (a...
2005-01-13 havocnow skips entire rtlight rendering process if light...
2005-01-06 havocswapped order of incr/decr renders for static shadow...
2004-12-18 havocadded Bloom effect (r_bloom* cvars)
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-25 havocsmall beginnings of GLSL support, doesn't do anything yet
2004-11-24 havocfixed a critical bug with Vile and other midnight mods...
2004-11-17 havocforgot a very important else in rtlights saving
2004-11-14 havocupgraded rtlights format to have separate ambient,...
2004-10-25 havocnow displays light number (and total number of lights...
2004-10-22 havocdon't crash on dlights trying to cast shadows from...
2004-10-20 havocnow loads a .ent file for lights if found
2004-10-15 havocrevert an optimization to shadow volume generation...
2004-10-05 havocnow compiles on x86_64 successfully (still a crash...
2004-10-01 havocsave shorter rtlights lines when cubemap/corona/angles...
2004-10-01 havocfix an accidentally removed variable, and move a couple...
2004-09-30 havocmade shadowvolume building about 40% faster by not...
2004-09-30 havocsped up nexuiz rtlights benchmark by 4% by optimizing...
2004-09-28 havocimplemented DP_EF_NODEPTHTEST extension
2004-09-26 havocr_fullbright 1 now works properly with r_shadow_realtim...
2004-09-26 havocadded r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig...
2004-09-26 havocfix R_Shadow_UpdateWorldLight (used by editing commands...
2004-09-14 havocnow saves r_shadow cvars that are available in the...
2004-09-11 tomazFixed a crash in R_EditLights_PasteInfo_f.
2004-09-07 tomazAdded r_editlights_copyinfo and r_editlights_pasteinfo...
2004-09-03 havocuse main varray_vertex3f2 array (forgot this in previou...
2004-08-25 havocMem_AllocPool flags and parent parameters added, now...
2004-08-23 havocbroke rtlights, oops (shadowtest was reversed)
2004-08-23 havocmerged R_Shadow_Stage_LightWithShadows and R_Shadow_Sta...
2004-08-09 havocdon't show editlights cursor position when not in editl...
2004-08-09 havocnow shows cursor location in editlights mode
2004-08-05 havocthis patch adds a number of stereo viewing modes (shutt...
2004-07-17 tomazadded r_editlights_editall command, same as _edit but...
2004-07-17 tomazFixed a color bug that made realtime lights to be sever...
2004-07-06 havocUSETEXMATRIX is now a #ifdef rather than a #if
2004-05-23 havocnow reloads rtlights only when map changes, not rendere...
2004-05-21 havocTomaz renamed r_shadow_polygon* cvars to r_shadow_shado...
2004-05-18 havocTomaz changed skybox rendering/loading to flip skyboxes...
2004-05-15 havocadded comments to cubemap loader, to explain its confus...
2004-05-15 havocTomaz fixed the envmap command; it was saving black...
2004-05-14 havocTomaz fixed cubemap loading of skyboxes
2004-05-12 havocTomaz's patch for optimized vectorlength calls in the...
2004-04-16 havocrenamed r_shadow_worldshadows to r_shadow_realtime_worl...
2004-04-14 havocrenamed model->numsurfaces to model->nummodelsurfaces
2004-04-01 havocdefault to r_shadow_realtime_dlight 1 mode
2004-03-23 molivierAdded a mempool parameter to FS_LoadFile
2004-03-22 havocworked around an ATI driver bug with glColor during...
2004-03-17 havocbsp model shadows are now enlarged by r_shadow_projectd...
2004-03-16 havocdoubled brightness of most dlights, and halved brightne...
2004-03-15 havocenabled USETEXMATRIX because it wasn't broken after...
2004-03-15 havoc3d texcoords now must use rmeshstate_t.pointer_texcoord...
2004-03-15 havocreorganized texture setup code in R_Shadow_RenderLighti...
2004-03-14 havocfixed 2d attenuation texturing (it was all black due...
2004-03-13 havocmerged static and dynamic rtlight handling almost entir...
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