implemented occlusion query support on corona rendering, this enables
[divverent/darkplaces.git] / quakedef.h
2008-12-28 divverentfix whitespace handling:
2008-07-23 divverentadd apparently not yet working optimization flags to...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-28 divverentadd a DEMOMSG_CLIENT_TO_SERVER flag to demos (0x8000000...
2008-01-22 divverentmake play/play2 dummies when -nosound
2008-01-18 resRemoved passing machine type from the makefile to the...
2007-12-01 divverentthe big chat area/font patch... hope it works well...
2007-11-12 divverentmove two #defined to quakedef.h, and always include...
2007-07-03 havoccommented out STAT_FRAGS (never used in quake either)
2007-06-13 havocadded a score-distribution/place/score block left of...
2007-05-25 havocadded a 4D noise function for use by shaders
2007-05-11 havocmoved almost all server cvars to sv_main.c and added...
2007-05-11 havocadded friction and waterfriction movevars stats
2007-05-07 havocnow sends player physics variables as stats, including...
2007-02-23 havoccheck __GNUC__ version before defining printf attribute...
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-12-15 havocremoved NET_MAXRATE (as it served no useful purpose...
2006-11-15 havocmade cl_viewmodel_scale apply to csqc and gettaginfo
2006-07-17 havocfix a buffer overflow bug in InfoString_SetValue (thank...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-04 havocincreased sv_maxrate limit to 150000 from 25000
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-15 havocremoved cgame and ui code (both unused), this reduces...
2006-03-04 havocupped player limit (MAX_SCOREBOARD) from 64 to 255...
2006-02-24 havocbeginnings of qw protocol support
2006-02-11 havocremoved crash parameter from Host_ShudownServer, elimin...
2006-02-10 havocadded a comment by MAX_LIGHTSTYLES about savegames
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-08-18 black-Increased MAX_LIGHTSTYLES to 256.
2005-06-01 black-Added Host_AbortCurrentFrame to hide the longjump...
2005-05-27 black-CVS: --------------------------------------------...
2005-05-06 havocchanged Host_Init to execute configs only once
2004-12-03 molivierAdded "ctype.h" to the list of standard headers in...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-10-27 molivierPure cleaning commit: removed "crc.[ch]" and "gl_warp_s...
2004-10-25 molivierFreeBSD support
2004-10-13 molivierLots of minor fixes and improvements to the sound engin...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-04-05 havocinlined Host_EndGame in CL_ParseServerMessage's svc_dis...
2004-02-21 havocrate limited networking ("rate" command in client conso...
2003-10-07 blackChanged dp so the new vm fits in.
2003-09-14 havocmore Nexuiz hud stuff from BlackHC, minor style edits...
2003-09-04 havocpatch from Andreas Kirsh to add Nexuiz hud
2003-07-27 havocadded MAX_PACKETFRAGMENT to limit size of reliable...
2003-06-22 havocThis is the network rewrite I've been working on for...
2003-04-03 havocadded MAX_NETRELIABLE define (currently same as MAX_DAT...
2003-03-21 havocThis is a patch from Elric greatly cleaning up the...
2003-02-20 havocoptional portal based determination of lit surfaces...
2003-02-10 havocMAX_EDICTS has changed to 32768. Yes this is madness...
2002-11-08 havocElric's changes:
2002-10-14 havocR_LoadTexture functions take a palette pointer now
2002-09-23 havocalmost completely rewrote vid_wgl's mode code, there...
2002-09-11 havocwhitespace
2002-08-20 havocgot rid of host_parms
2002-08-20 havocgot rid of host_parms.argc and argv, now uses com_argc...
2002-07-07 havocadded a qtypes.h for little things like qbyte and such
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-29 lordhavocmoved Sys_Printf and related code/data to sys_shared...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-05-29 lordhavocsplit render portion of entity_t struct into entity_ren...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-26 lordhavoca big change with a little description...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2001-02-06 lordhavocbetter version reports (always mention build number)
2001-01-29 lordhavocgot rid of Hunk_Alloc, all allocations now have a prope...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-26 lordhavocfractalnoise enhancements, better smoke textures, bette...
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-22 lordhavocInitial revision