fixed a stupid typo in EntityFrame5_ExpandEdicts that caused a double free error
[divverent/darkplaces.git] / protocol.c
2005-04-06 havocfixed a stupid typo in EntityFrame5_ExpandEdicts that...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2005-04-05 havocreduced client memory usage by 29MB by making cl_max_en...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-20 havocadded support for PROTOCOL_NEHAHRAMOVIE in more places...
2004-10-08 havocgot rid of cl_nodelta cvar (it has never been useful...
2004-10-07 havocfixed lingering entities in quake protocol (off by...
2004-09-26 havocadded r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig...
2004-09-21 havocmade quakec stuffed quake1 protocol entities work along...
2004-09-17 havocfix parser bug that read scale into alpha in PROTOCOL_D...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-07-15 havoccleaned up EntityState code somewhat, added beginnings...
2004-04-16 havocfixed the huge networking problems regarding invalid...
2004-04-06 molivierFixed cl_nodelta 1
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-03-01 havocupgraded network protocol to DP5, now sends precise...
2004-02-21 havocmoved light matrix generation out of the render code...
2003-09-17 havocthe new partial-update entity compression protocol...
2003-09-15 havocmade a commit debugging message only happen with develo...
2003-09-14 havocmove developer_networkentities extern to protocol.h
2003-09-13 havocrenamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO...
2003-08-06 havocworking code is better than broken code
2003-08-06 havocupgraded network protocol to DPPROTOCOL_VERSION4 -...
2003-07-31 havoccorrected a few LittleLongs to LittleFloat in md3 loadi...
2003-07-28 havocadded code for protocol 4, not hooked up or tested
2003-07-24 havocmd3 tag attachments (implemented but untested), also...
2003-04-02 havocfix for incorrect rounding of vertex locations when...
2003-02-11 havocfix two more stack overflows on win32 (in one case...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-03-27 lordhavocmassive speedups (removed a few 256k memsets)
2002-03-17 lordhavocfix for EF_FLAME and lots of other bugs with 16bit...
2002-03-16 lordhavocchanged protocol back to using float coordinates, unles...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-18 lordhavocnew entity protocol, GREATLY improved over quake, massi...
2002-02-17 lordhavocnew entity protocol nearly complete, but still unused
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-05-26 lordhavocsome whitespace changes