renamed cl_minfps_expbase to cl_minfps_logbase
[divverent/darkplaces.git] / protocol.c
2007-12-25 divverentfix "warping" bug MrBougo found in the protocol (namely...
2007-12-17 blackAdd full support for csqc's sensitivityscale (no clampi...
2007-10-21 havocreverted the cleanup of entity state building because...
2007-10-01 havocadded support for arguire's strange protocols that...
2007-08-03 havocfix a typo that caused incorrect prioritization of...
2007-07-03 havocsend less stats in old protocols, a lot of them were...
2007-06-14 havocfix a bug in server support for PROTOCOL_NEHAHRAMOVIE
2007-05-19 havocdon't send svc_statubyte or any stat index over 32...
2007-05-15 havocrenamed QUAKEWORLD protocol to QW to shorten connect...
2007-05-15 havocfix a bug that caused the DP server to only report...
2007-05-07 havocreduced uninitialized data size by 13MB by moving some...
2007-05-07 havocrewrote server sendstates building code, no longer...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-18 havocfix a bug in the RENDER_EXTERIORMODEL check in the...
2007-04-18 havocchanged protocol code to always send origin as low...
2007-04-16 havocEF_LOWPRECISION is now default on all entities except...
2007-04-16 havocsv.datagram is now flushed to client->unreliablemsg...
2007-04-07 havocplayer model no longer shadows gun model
2007-03-08 havocrefactored csqc entity sending code so that it properly...
2007-03-03 havocchanged entity networking prioritization code to use...
2007-02-19 havocmoved cl.movesequence/cl.servermovesequence to cls...
2007-02-18 havoca cosmetic change as suggested by div0:
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-02-10 havocfix stupid bug in last patch that made entities not...
2007-02-10 havocfixed bug from lingering code that was resetting entity...
2007-02-09 havocchanged entity priority code again, it should have...
2007-02-08 havocreworked entity priority handling in DP6/7 protocols...
2007-02-05 havocremoved an unneeded cl.movement_replay = true; line
2006-08-27 havocfix bug with gun bobbing in demo playback (where input...
2006-05-25 havocfixed crashes when changing a few settings while playin...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-03-11 havocfix bug in [515]'s csqc code - it was using the literal...
2006-02-26 havocqw support is 99% working
2006-02-25 havocQW support getting very close
2006-02-25 havocQW support getting closer
2006-02-25 havocfix typos that caused colormod to malfunction when...
2006-02-24 havocbeginnings of qw protocol support
2006-02-24 havocrenamed cl.protocol to cls.protocol
2006-02-15 havocfix very stupid bug that caused entities to sometimes...
2006-02-12 havocremoved EntityFrame5_ResetDatabase because it was only...
2006-01-16 havoccsqc patch from [515], seems to work with [515]'s dpcsq...
2006-01-14 havocadded DP_SV_CUSTOMIZEENTITYFORCLIENT extension based...
2005-11-07 havocremoved \n from all Host_Error, Sys_Error, PRVM_ERROR...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-07-02 havocfix bug in parsing PROTOCOL_DARKPLACES1/2/3/4 angles
2005-06-05 havocfixed the 'floating models' bug (EntityFrame5_WriteFram...
2005-05-27 black-CVS: --------------------------------------------...
2005-05-25 havocfix bug in last commit (msg->, not buf.)
2005-05-25 havocfix an overflow without allowoverflow set error in...
2005-05-24 havocreordered the protocolversion_t values to have preferre...
2005-05-24 havocrewrote protocol version system (including splitting...
2005-05-19 havocchanged EntityFrame5_ExpandEdicts call from using sv...
2005-05-18 havocfix lingering tracers in nexuiz (among other possible...
2005-04-30 havocrelocated the CL_SendMove call to put it at the end...
2005-04-16 havocfixed a stupid bug in Entityframe5_ExpandEdicts
2005-04-16 havocfix a crash when s->tag_entity is higher than current...
2005-04-06 havocfixed a stupid typo in EntityFrame5_ExpandEdicts that...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2005-04-05 havocreduced client memory usage by 29MB by making cl_max_en...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-20 havocadded support for PROTOCOL_NEHAHRAMOVIE in more places...
2004-10-08 havocgot rid of cl_nodelta cvar (it has never been useful...
2004-10-07 havocfixed lingering entities in quake protocol (off by...
2004-09-26 havocadded r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig...
2004-09-21 havocmade quakec stuffed quake1 protocol entities work along...
2004-09-17 havocfix parser bug that read scale into alpha in PROTOCOL_D...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-07-15 havoccleaned up EntityState code somewhat, added beginnings...
2004-04-16 havocfixed the huge networking problems regarding invalid...
2004-04-06 molivierFixed cl_nodelta 1
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-03-01 havocupgraded network protocol to DP5, now sends precise...
2004-02-21 havocmoved light matrix generation out of the render code...
2003-09-17 havocthe new partial-update entity compression protocol...
2003-09-15 havocmade a commit debugging message only happen with develo...
2003-09-14 havocmove developer_networkentities extern to protocol.h
2003-09-13 havocrenamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO...
2003-08-06 havocworking code is better than broken code
2003-08-06 havocupgraded network protocol to DPPROTOCOL_VERSION4 -...
2003-07-31 havoccorrected a few LittleLongs to LittleFloat in md3 loadi...
2003-07-28 havocadded code for protocol 4, not hooked up or tested
2003-07-24 havocmd3 tag attachments (implemented but untested), also...
2003-04-02 havocfix for incorrect rounding of vertex locations when...
2003-02-11 havocfix two more stack overflows on win32 (in one case...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-03-27 lordhavocmassive speedups (removed a few 256k memsets)
2002-03-17 lordhavocfix for EF_FLAME and lots of other bugs with 16bit...
2002-03-16 lordhavocchanged protocol back to using float coordinates, unles...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-18 lordhavocnew entity protocol, GREATLY improved over quake, massi...
2002-02-17 lordhavocnew entity protocol nearly complete, but still unused
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-05-26 lordhavocsome whitespace changes