]> icculus.org git repositories - divverent/darkplaces.git/history - progs.h
faster number to edict lookup (sv.edictstable) and faster edict to number lookup...
[divverent/darkplaces.git] / progs.h
2002-10-28 havocfaster number to edict lookup (sv.edictstable) and...
2002-09-11 havocwhitespace
2002-09-05 havocyou can now (try to) play in maps you don't have, and...
2002-08-14 havocreset stack position when new progs loaded, or error...
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-05-04 lordhavoccleaned up and fixed collisions with brush models ...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-19 lordhavocadded viewzoom extension to QC and client (smooth snipe...
2002-02-18 lordhavocnew entity protocol, GREATLY improved over quake, massi...
2002-02-03 lordhavocremoved steporigin etc, they aren't used anymore
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-10-29 lordhavocgot rid of leafnums array in edict structure for pvs...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-30 taniwhagzip support from quakeforge (QFile and friends). also...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-01-22 lordhavocclarifications about the format of svc_fog
2000-11-26 lordhavoccruft removal, general cleanup, fix for delta compressi...
2000-08-23 lordhavocCorrected misspelling in HL support (rendertype is...
2000-08-23 lordhavocHalfLife renderamt support (why? boredom...)
2000-08-22 lordhavocpmodel command support for Nehahra multiplayer (select...
2000-08-22 lordhavocInitial revision