]> icculus.org git repositories - divverent/darkplaces.git/history - progdefs.h
got rid of aliasskin/aliaslayer system for rendering models, now uses texture_t like...
[divverent/darkplaces.git] / progdefs.h
2004-12-13 black-Fixed the stupid bug introduced by my NEX_PLAYERMODEL...
2004-12-02 blackIve done three todo items:
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2000-08-22 lordhavocInitial revision