]> icculus.org git repositories - divverent/darkplaces.git/history - model_sprite.h
remove support for GL_EXT_compiled_vertex_array extension
[divverent/darkplaces.git] / model_sprite.h
2007-04-24 havocfixed missing sprite textures caused by purging code
2006-11-24 havocadded proper support for q3 shader animmap commands
2005-11-25 havocsprites now use skinframe_t instead of their own textur...
2005-08-28 havocsome cleaning of the model headers, and added bufferend...
2005-04-03 molivierAdded Quake 2 sprite support (.sp2 files). Added the...
2003-07-02 havocchanged brush model API - now uses function pointers...
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2000-08-22 lordhavocInitial revision