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allow .alpha to fade out water/refraction/reflection surfaces (only tested on refract...
[divverent/darkplaces.git]
/
model_sprite.h
2007-04-24
havoc
fixed missing sprite textures caused by purging code
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2006-11-24
havoc
added proper support for q3 shader animmap commands
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2005-11-25
havoc
sprites now use skinframe_t instead of their own textur...
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2005-08-28
havoc
some cleaning of the model headers, and added bufferend...
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2005-04-03
molivier
Added Quake 2 sprite support (.sp2 files). Added the...
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2003-07-02
havoc
changed brush model API - now uses function pointers...
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2002-06-02
knghtbrd
DP code cleanup, stage one - all headers that can be...
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2002-01-16
lordhavoc
rewrote memory system entirely (hunk, cache, and zone...
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2001-05-27
lordhavoc
cleaned up nearly all of the externs in .c files (moved...
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2001-04-06
lordhavoc
optimized AngleVectors calls (pass NULL for vectors...
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2000-08-22
lordhavoc
Initial revision
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