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reduced the drawqueue buffer from 1mb to 256k (really it only needs about 60k)
[divverent/darkplaces.git] / model_sprite.h
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2000-08-22 lordhavocInitial revision