]> icculus.org git repositories - divverent/darkplaces.git/history - model_shared.h
move r_stereo adjustments into R_RenderView so that it executes AFTER CSQC may have...
[divverent/darkplaces.git] / model_shared.h
2010-11-07 divverentnew shader parameter "dppolygonoffset <factor> <offset...
2010-10-13 vortexAdded dp_waterscroll <scale> <speed> shader keyword...
2010-09-28 divverentr_fakelight: 1 = use "fake" lighting (falloff-less...
2010-09-14 divverentadd a TraceBrush function to all model types, and imple...
2010-08-29 havocoverhauled mod_q3bsp_lightmapmergepower code, to fix...
2010-08-19 havocfix almost all g++ -pedantic warnings
2010-07-16 divverentcvar: r_mipnormalmaps
2010-07-03 havocimplemented Direct3D9 renderer (off by default), not...
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-17 divverentuser (csqc) controllable wavefuncs
2010-05-01 havocoverhauled vertex formats, now supports 100% interleave...
2010-03-07 eihrulexperimental IQM model format support
2010-02-28 divverentWarpZones:
2010-02-25 havocadded dpmeshcollisions keyword in shader parsing, this...
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-18 havocmove RESTRICT keyword define to qtypes.h and add it...
2010-02-17 havocadded mod_q1bsp_polygoncollisions cvar (off by default...
2010-02-17 eihrulstore blend weights as unsigned char data
2010-02-15 havocimplementing Bounding Interval Hierarchy collision...
2010-02-04 eihrulfaster skeletal animation based on blend-palettes
2010-02-01 eihrulcheck if a model's textures have deforms that need...
2010-01-27 havocimplemented fake reflection cubemaps... requires that...
2010-01-25 havocfix a bug where submodels are not uploaded in a VBO...
2010-01-25 havocshuffle fields in msurface_t to reduce memory usage...
2010-01-09 havocredesigned skeletal model animation bone pose format...
2010-01-05 havocimplemented obj model loading
2010-01-02 havocupload all q1bsp lightmaps on first frame, rather than...
2009-12-23 havocthe beginnings of a cgGL rendering path experiment...
2009-12-20 havocfix GL11/GL13 fogged sprite rendering and q1bsp sky...
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-13 havocadded R_FrameData_Alloc and Store functions (a per...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-11-24 havocmore work on mod_generatelightmaps command
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-11-08 havocnew decal system (cl_decals_newsystem 1 to activate)
2009-11-06 havocimplemented fog height setting, along with fade depth...
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-07 eihruluse bounding boxes for shadowmap side culling instead...
2009-10-05 divverentwhile I am at it, also dp_specularscalemod
2009-10-05 divverentnew shader keyword: dp_specularpowermod 2, makes gloss...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-07-22 divverenta minor cleanup; also generate the combined bboxes...
2009-07-21 divverentCollision against patches: do some major optimizations.
2009-07-14 divverentonly show "shader already defined" messages if the...
2009-07-05 divverentSupport a separate texture matrix for the background...
2009-04-19 divverentfix error message about wrong light grid dimensions
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-02-17 divverentDP_QC_GETTAGINFO_BONEPROPERTIES
2008-12-29 divverentmodels: add a special built-in model name "null" that...
2008-12-06 divverentexperimental new mode "r_showsurfaces 3": shows faces...
2008-09-13 divverentexperimental (not yet tested) support for q3map2 -light...
2008-09-12 divverentnew tcmod: "tcmod page <width> <height> <time>", as...
2008-08-22 havocforgot to update this for dpshadow/dpnoshadow
2008-08-18 havocfix crashes when recursing portals on maps with some...
2008-07-05 havocan attempt at optimizing msurface_t dlight_cache checks...
2008-06-01 divverentsome const fixes and type fixes found by gcc -combine
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-04-10 havocimplemented uint16 element array support, and use of...
2008-02-18 havocremoved tag override support in .skin files - because...
2008-02-15 havocsplit Mod_GetMesh_Vertices into 3 AnimateVertices funct...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-28 divverentextra required parameter for dp_water: alpha modifier
2008-01-22 havocremoved support for Sajt's unfinished McBSP format
2008-01-07 blackMove a part of r_refdef_t into a new r_refdef_scene_t...
2007-12-25 havocimplemented PointSuperContents model function as a...
2007-12-23 havoccolormod values above 1 1 1 should work properly with...
2007-12-20 havocreenabled R_UpdateAllTextureInfo calls when lighting...
2007-12-17 resDynamically allocate Q3 shader texture frames.
2007-12-17 resChanged Q3 shaders to use dynamic memory allocation...
2007-12-02 havocreworked lightstyle chains code to use a struct, and...
2007-11-28 havocprecalculate texture vectors on mdl/md2/md3 models...
2007-11-26 havocremoved support for TEXTYPE_RGB
2007-10-15 havocimplemented MATERIALFLAG_REFRACTION
2007-10-11 divverent- fix SEGFAULT when a .shader file has more layers...
2007-10-09 sajtMCBSP kind of works now, i think
2007-10-07 divverentsorry... dp_refract parameters should work THAT way...
2007-10-07 divverentchanged reflect/refract keywords to
2007-10-03 divverentCleaned up reflection and refraction a bit; added Q3...
2007-10-01 havocimplemented support for more than 32768 clipnodes ...
2007-10-01 havocr_showtris/r_shownormals/r_showcollisionbrushes are...
2007-09-30 havocimplemented pvs support in water reflection rendering...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-08-27 havocimplemented q3 shader keyword polygonoffset
2007-07-09 dreskUpdated cl_modelindexlist command with additional model...
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-05-27 havocfixed recently introduced bug that made lightmapintensi...
2007-05-25 havocreorganized rgbgen/alphagen/tcgen fields into their...
2007-05-25 havocimplemented deformvertexes (previously autosprite/autos...
2007-05-24 havocadded parsing of rgbgen wave and alphagen wave
2007-05-24 havocsupport multiple tcmod commands on a single layer
2007-05-24 havocimplemented tcmod (all forms)
2007-05-24 havocadded loading of rgbgen/alphagen/tcgen/tcmod
2007-05-22 havocq3 shaders are now supported on all model and map formats
2007-05-06 havocadded r_depthfirst option which defaults to 1 (render...
2007-04-25 havocfixed bug where animated mdl skins (such as Tomaz's...
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