]> icculus.org git repositories - divverent/darkplaces.git/history - model_shared.h
laid groundwork for a new decal system
[divverent/darkplaces.git] / model_shared.h
2009-11-06 havocimplemented fog height setting, along with fade depth...
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-07 eihruluse bounding boxes for shadowmap side culling instead...
2009-10-05 divverentwhile I am at it, also dp_specularscalemod
2009-10-05 divverentnew shader keyword: dp_specularpowermod 2, makes gloss...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-07-22 divverenta minor cleanup; also generate the combined bboxes...
2009-07-21 divverentCollision against patches: do some major optimizations.
2009-07-14 divverentonly show "shader already defined" messages if the...
2009-07-05 divverentSupport a separate texture matrix for the background...
2009-04-19 divverentfix error message about wrong light grid dimensions
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-02-17 divverentDP_QC_GETTAGINFO_BONEPROPERTIES
2008-12-29 divverentmodels: add a special built-in model name "null" that...
2008-12-06 divverentexperimental new mode "r_showsurfaces 3": shows faces...
2008-09-13 divverentexperimental (not yet tested) support for q3map2 -light...
2008-09-12 divverentnew tcmod: "tcmod page <width> <height> <time>", as...
2008-08-22 havocforgot to update this for dpshadow/dpnoshadow
2008-08-18 havocfix crashes when recursing portals on maps with some...
2008-07-05 havocan attempt at optimizing msurface_t dlight_cache checks...
2008-06-01 divverentsome const fixes and type fixes found by gcc -combine
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-04-10 havocimplemented uint16 element array support, and use of...
2008-02-18 havocremoved tag override support in .skin files - because...
2008-02-15 havocsplit Mod_GetMesh_Vertices into 3 AnimateVertices funct...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-28 divverentextra required parameter for dp_water: alpha modifier
2008-01-22 havocremoved support for Sajt's unfinished McBSP format
2008-01-07 blackMove a part of r_refdef_t into a new r_refdef_scene_t...
2007-12-25 havocimplemented PointSuperContents model function as a...
2007-12-23 havoccolormod values above 1 1 1 should work properly with...
2007-12-20 havocreenabled R_UpdateAllTextureInfo calls when lighting...
2007-12-17 resDynamically allocate Q3 shader texture frames.
2007-12-17 resChanged Q3 shaders to use dynamic memory allocation...
2007-12-02 havocreworked lightstyle chains code to use a struct, and...
2007-11-28 havocprecalculate texture vectors on mdl/md2/md3 models...
2007-11-26 havocremoved support for TEXTYPE_RGB
2007-10-15 havocimplemented MATERIALFLAG_REFRACTION
2007-10-11 divverent- fix SEGFAULT when a .shader file has more layers...
2007-10-09 sajtMCBSP kind of works now, i think
2007-10-07 divverentsorry... dp_refract parameters should work THAT way...
2007-10-07 divverentchanged reflect/refract keywords to
2007-10-03 divverentCleaned up reflection and refraction a bit; added Q3...
2007-10-01 havocimplemented support for more than 32768 clipnodes ...
2007-10-01 havocr_showtris/r_shownormals/r_showcollisionbrushes are...
2007-09-30 havocimplemented pvs support in water reflection rendering...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-08-27 havocimplemented q3 shader keyword polygonoffset
2007-07-09 dreskUpdated cl_modelindexlist command with additional model...
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-05-27 havocfixed recently introduced bug that made lightmapintensi...
2007-05-25 havocreorganized rgbgen/alphagen/tcgen fields into their...
2007-05-25 havocimplemented deformvertexes (previously autosprite/autos...
2007-05-24 havocadded parsing of rgbgen wave and alphagen wave
2007-05-24 havocsupport multiple tcmod commands on a single layer
2007-05-24 havocimplemented tcmod (all forms)
2007-05-24 havocadded loading of rgbgen/alphagen/tcgen/tcmod
2007-05-22 havocq3 shaders are now supported on all model and map formats
2007-05-06 havocadded r_depthfirst option which defaults to 1 (render...
2007-04-25 havocfixed bug where animated mdl skins (such as Tomaz's...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-24 havocreplaced Mod_LoadSkinFrame functions with R_SkinFrame...
2007-04-23 havoccleaned up Mod_LoadSkinFrame now that image_loadskin...
2007-04-13 havocsaved a little more memory by not keeping around the...
2007-04-04 havocnow creates EBOs and VBOs containing static model geome...
2007-03-01 havocimplemented r_shadow_culltriangles cvar (on by default...
2007-02-23 havocsplit model_brushq3_t num_lightmaps field into num_orig...
2007-02-23 havocpatch from div0 that adds clientside culling of entitie...
2007-02-22 havocnow merges all q3bsp lightmap textures into one huge...
2007-02-20 havocadded model->brush.TraceLineOfSight function, this...
2007-02-14 havocsome initial changes to support terrain texture blendin...
2007-01-21 havocautodetect whether a map supports transparent water...
2006-12-30 havocadded r_shadows cvar which renders Quake3 cg_shadows...
2006-11-24 havocadded proper support for q3 shader animmap commands
2006-06-09 havocweb download patch from div0, this adds the "curl"...
2006-06-08 havocno longer converts vertex-morph model formats to float...
2006-05-10 havocredesigned skeletal model loading and rendering to...
2006-05-08 havocsplit R_DrawTextureSurfaceList code into several functi...
2006-04-18 havocreworked most of q3bsp q3 shader loading, now supports...
2006-04-16 havocno longer recalculated q3bsp surface normals, this...
2006-04-16 havocmodified Mod_BuildTextureVectorsAndNormals to become...
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-29 havocno longer uses multiple meshes for model loading, they...
2006-03-28 havocadded loading of hmap2 .dlit tangentspace deluxemap...
2006-03-21 havocmodified Q1BSP loader to generate lightmap fragments...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-19 havocfixed deluxemapping
2006-03-17 havocadded deluxemapping (per pixel lighting using lightmaps...
2006-03-17 havocadded GLSL shader path for normal rendering stage,...
2006-03-15 havocchanged skybox string from size 64 to MAX_QPATH (which...
2006-03-10 havocchanged TraceBox functions to take start,mins,maxs...
2006-02-25 havocadded md4four map checksumming, since QW servers seem...
2005-12-27 havocreworked rtlighting code to handle transparent water...
2005-11-25 havocsprites now use skinframe_t instead of their own textur...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
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