]> icculus.org git repositories - divverent/darkplaces.git/history - model_shared.c
new SV progs function SV_Shutdown, gets called just before progs get unloaded/renewed...
[divverent/darkplaces.git] / model_shared.c
2007-12-20 havocreenabled R_UpdateAllTextureInfo calls when lighting...
2007-12-18 divverentadd a CRC_Block_CaseInsensitive that tolowers its input...
2007-12-18 havocmoved entity_render_t modellight_* field updates from...
2007-12-18 havocmoved Mod_LoadQ3Shaders() call from CL_BeginDownloads...
2007-12-17 havocfix two warnings
2007-12-17 resDynamically allocate Q3 shader texture frames.
2007-12-17 resFix use of wrong pointer in Q3 shader hash add.
2007-12-17 resChanged Q3 shaders to use dynamic memory allocation...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-10-15 havocimplemented MATERIALFLAG_REFRACTION
2007-10-11 divverent- fix SEGFAULT when a .shader file has more layers...
2007-10-11 divverentmake more failed skin loads Prints
2007-10-11 divverent^1 is red, not ^4
2007-10-11 divverentonly print the "missing texture for missing shader...
2007-10-11 divverentmake messages about not existing textures colored and...
2007-10-07 divverentsorry... dp_refract parameters should work THAT way...
2007-10-07 divverentchanged reflect/refract keywords to
2007-10-03 divverentCleaned up reflection and refraction a bit; added Q3...
2007-09-25 havocuse even bigger primes actually
2007-09-25 havocuse bigger prime numbers in calculating vertex hash...
2007-08-27 havocimplemented q3 shader keyword polygonoffset
2007-08-23 havocimplemented support for GL_ARB_texture_compression...
2007-06-11 havocadded more developer prints when loading shaders
2007-06-10 havocincreased shader limit from 4096 to 16384, still need...
2007-05-25 havocreorganized rgbgen/alphagen/tcgen fields into their...
2007-05-25 havocimplemented deformvertexes (previously autosprite/autos...
2007-05-24 havocadded parsing of rgbgen wave and alphagen wave
2007-05-24 havocsupport multiple tcmod commands on a single layer
2007-05-24 havocimplemented tcmod (all forms)
2007-05-24 havocadded loading of rgbgen/alphagen/tcgen/tcmod
2007-05-23 havocadded support for "rgbgen lightingdiffuse" as a type...
2007-05-22 havocq3 shaders are now supported on all model and map formats
2007-05-09 havocrenamed COM_ParseTokenConsole to COM_ParseToken_Console
2007-05-07 havocreplaced mod_known array with a memexpandablearray_t...
2007-05-04 havocreenabled code that unloads unused models on level...
2007-04-26 havocclarified descriptions of r_mipsprites and r_mipskins
2007-04-25 havocfixed bug where animated mdl skins (such as Tomaz's...
2007-04-25 havocadded tracking of memory usage of VBO/EBO buffers
2007-04-24 havocreplaced Mod_LoadSkinFrame functions with R_SkinFrame...
2007-04-23 havocmodified Mod_LoadSkinFrame to not attempt to generate...
2007-04-23 havoccleaned up Mod_LoadSkinFrame now that image_loadskin...
2007-04-23 havocmerged image_loadskin and image_freeskin into Mod_LoadS...
2007-04-04 havocimplemented vbo rendering of map, models, and compiled...
2007-04-04 havocnow creates EBOs and VBOs containing static model geome...
2007-03-01 havocimplemented r_shadow_culltriangles cvar (on by default...
2007-02-11 havocmodified Mod_LoadSkinFrame to set base = r_texture_note...
2007-01-21 havocadded some comments in Mod_LoadModel
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-12-05 havocfixed a bug with blank frames in sprites failing to...
2006-08-05 molivierRemoved all calls to strcpy; most of them are now calls...
2006-06-09 havocdon't allocate a mempool or texture pool if a model...
2006-06-09 havocweb download patch from div0, this adds the "curl"...
2006-05-28 havocno longer sets model->loaded if the model file was...
2006-04-16 havocmodified Mod_BuildTextureVectorsAndNormals to become...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-29 havocno longer uses multiple meshes for model loading, they...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-15 havocslight optimization of model purging and the like,...
2006-03-11 havocfix skinfile memory leaks on ZYM, DPM, and PSK model...
2006-03-04 havoceliminated calls to Matrix4x4_CreateIdentity (now copie...
2006-02-01 havocadded description string to all cvars and commands
2005-12-27 havocfix sprite transparency bug introduced by the palette...
2005-12-27 havocreworked transparency in palettes, made palette_complet...
2005-11-25 havocsprites now use skinframe_t instead of their own textur...
2005-11-25 havocdon't load images when running a dedicated server ...
2005-11-22 havocadded r_shownormals
2005-11-07 havocremoved \n from all Host_Error, Sys_Error, PRVM_ERROR...
2005-11-05 havoceliminated fs_filesize global, now File_LoadFile and...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-24 havocslightly optimized Mod_ForName to make less calls to...
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-10-06 havocok this did not cause memory corruption because of...
2005-10-06 havocfix a very stupid bug in Mod_AllocSurfMesh that causes...
2005-09-11 havocuse a better check for bmodels when clearing stainmaps...
2005-09-10 sajtThe MCBSP header has been fixed but it will still crash...
2005-09-08 havocremoved detail texturing (it only worked in q1bsp and...
2005-09-07 havocmigrated a lot of error handling out of R_Shadow_Render...
2005-09-06 sajtNew MCBSP format, used for my mod. It differs from...
2005-08-30 havocmodified Mod_ValidateElements to fix broken elements...
2005-08-30 havocmake compile on MSVC
2005-08-30 havocadded PSK model support (UnrealTournament 2003/2004...
2005-08-28 havocsome cleaning of the model headers, and added bufferend...
2005-08-28 havocadded .dpm model support
2005-08-18 havocadded r_smoothnormals_areaweighting cvar (default 1...
2005-08-18 black-Increased MAX_LIGHTSTYLES to 256.
2005-07-10 havocturned Mod_CheckLoaded into a #define
2005-07-08 havocreduce TRIANGLEEDGEHASH from 16384 bins to 8192 to...
2005-05-13 havocuse Con_Printf instead of Host_Error when an unknown...
2005-05-11 havocthe merging of alias and bsp model rendering begins...
2005-05-06 havocmoved mod_shared.c detail texture and distortion textur...
2005-04-30 havocrelocated the CL_SendMove call to put it at the end...
2005-04-04 havocoptimized surface rendering to surface->groupmesh-...
2005-04-03 molivierAdded Quake 2 sprite support (.sp2 files). Added the...
2005-03-28 havocsave some memory by not allocating neighbors for q1bsp...
2005-03-28 havocmoved a number of msurface_t fields to a separate msurf...
2005-03-24 havocrearranged stale worldmodel removal a bit so that tryin...
2005-03-17 havocmerged q1bsp and q3bsp surface rendering
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