]> icculus.org git repositories - divverent/darkplaces.git/history - model_shared.c
reset prevch after drawing the shadow to not kern the last shadow-character with...
[divverent/darkplaces.git] / model_shared.c
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-24 havocchanged svbsp code to use floats instead of doubles
2009-12-21 havocremoved r_precachetextures cvar
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-20 divverent- fix specular stuff on Q1BSP
2009-12-20 havocavoid a permanent memory leak on lightmap allocation...
2009-12-08 havocconverted all code using gl_support_* variables to...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocchanged mod_generatelightmaps_* cvar defaults to better...
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocmore work on mod_generatedlightmaps:
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-26 havocmore work on mod_generatelightmaps
2009-11-24 havocmore work on mod_generatelightmaps
2009-11-24 havocmod_generatelightmaps is much closer to usable now
2009-11-24 havocmore work on mod_generatelightmaps command
2009-11-22 havocbeginning work on mod_generatelightmaps command
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-11-06 havocimplemented fog height setting, along with fade depth...
2009-11-06 havocfix compile error
2009-11-06 havocreworked R_SkinFrame_Purge handling to encapsulate...
2009-11-03 havocreplace FogPoint_* functions with RSurf_FogVertex
2009-10-23 divverentmore ODE fixes
2009-10-21 havocdon't emit obj materials more than once
2009-10-20 havocremoved .axis_forward, .axis_left, .axis_up, .spinveloc...
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-14 havocfixed bug with gl_paranoid 1 when gl_vbo is 0 where...
2009-10-06 havocdisable some slow code (clearing unused parameters...
2009-10-05 divverentrename them to dp_glossintensitymod and dp_glossexponentmod
2009-10-05 divverentwhile I am at it, also dp_specularscalemod
2009-10-05 divverentnew shader keyword: dp_specularpowermod 2, makes gloss...
2009-10-03 divverentfix two not freed search handles
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-15 havocfixed compile errors and warnings using Dev-C++ in...
2009-09-08 havocfix C++ compilation errors
2009-07-31 havocmade num_poses always be the number of poses in a model...
2009-07-16 divverentsome typo fixes, + unalias command
2009-07-14 divverentonly show "shader already defined" messages if the...
2009-07-05 divverentSupport a separate texture matrix for the background...
2009-06-21 divverentfix a crash in dpm + framegroups
2009-06-21 divverentfix framegroups file parsing out of bounds errors
2009-06-21 divverentSupport frame groups for ALL model formats (a slightly...
2009-05-20 divverentadd some missing casts
2009-04-14 divverentfix r_picmipworld option
2009-04-10 havocdo not unload models/sounds until signon is done, this...
2009-04-04 divverentmore loading screen stuff, now shows loading screen...
2009-04-04 divverenta nice improvement to the loading plaque: displaying...
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-03-30 havocfix a use of tempmempool to be loadmodel->mempool
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-03-11 divverentsome typecasts for g++
2009-03-11 divverentmodeldecompile: detect skeletal models properly (no...
2009-03-11 divverentdecompile models written by pre-r8533 zmodel correctly
2009-03-11 havocminor code simplification
2009-03-11 havocanother obj fix
2009-03-11 havocanother obj fix (normals)
2009-03-11 havocfix zmodel script to actually work
2009-03-11 havocmore fixes for obj export
2009-03-10 havocmore fixes for OBJ export
2009-03-10 havocfix two problems in obj export
2009-03-10 havocfix typo
2009-03-10 havocimplemented modeldecompile command, saves .obj version...
2009-02-27 divverentadd three more places to send keepalives. No more disco...
2009-02-27 divverentimprove keepalive handling (also send keepalives during...
2009-02-17 havocfix bugs with missing shader replacements casting shadows
2009-01-28 divverentmake DP compile with C++ again
2009-01-26 havocremove an unused variable
2009-01-25 divverentactually use the cross product of two DIFFERENT vectors...
2009-01-25 havocfix stupid degenerate triangle check, I don't have...
2008-12-29 divverentonly load the null model ONCE
2008-12-29 divverentmodels: add a special built-in model name "null" that...
2008-11-28 divverentmove texture compression disabling and picmip into...
2008-11-08 divverentget rid of skinframe loading spam on dedicated servers
2008-09-12 divverentnew tcmod: "tcmod page <width> <height> <time>", as...
2008-08-22 havocadded shader keywords dpshadow and dpnoshadow (no param...
2008-07-23 divverentturn rev8420 "enable transparency on tga skins on mdl...
2008-07-22 havocenable transparency on tga skins on mdl/md2/md3 when...
2008-07-05 havocan attempt at optimizing msurface_t dlight_cache checks...
2008-06-26 havocfix two warnings
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-04-10 havocimplemented uint16 element array support, and use of...
2008-02-18 havocremoved tag override support in .skin files - because...
2008-02-06 divverenthopefully fix engine crash with map-less shader stages
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-02-01 havocrenamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL
2008-01-28 divverentextra required parameter for dp_water: alpha modifier
2008-01-22 havocremoved support for Sajt's unfinished McBSP format
2007-12-20 havocreenabled R_UpdateAllTextureInfo calls when lighting...
2007-12-18 divverentadd a CRC_Block_CaseInsensitive that tolowers its input...
2007-12-18 havocmoved entity_render_t modellight_* field updates from...
2007-12-18 havocmoved Mod_LoadQ3Shaders() call from CL_BeginDownloads...
2007-12-17 havocfix two warnings
2007-12-17 resDynamically allocate Q3 shader texture frames.
2007-12-17 resFix use of wrong pointer in Q3 shader hash add.
2007-12-17 resChanged Q3 shaders to use dynamic memory allocation...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
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