do not generate vertexposition/vertexmesh arrays in
[divverent/darkplaces.git] / model_shared.c
2010-11-07 divverentnew shader parameter "dppolygonoffset <factor> <offset...
2010-10-13 vortexAdded dp_waterscroll <scale> <speed> shader keyword...
2010-07-16 divverentcvar: r_mipnormalmaps
2010-07-15 divverentfix ISWORLD and ISSPRITE texture flags (making r_picmip...
2010-07-14 havocchanged modeldecompile's obj output to not negate an...
2010-07-09 divverentcleanup mempool use when generating a shadow mesh ...
2010-07-03 havocimplemented Direct3D9 renderer (off by default), not...
2010-07-02 havoccreated new MSVC2008 project files and solution from...
2010-07-02 havocadd DeviceLost and DeviceRestored functions to R_Module...
2010-07-02 havocfix a bunch of warnings if compiling darkplaces as...
2010-07-02 havocgrow svbsp allocation limit much faster (*16 rather...
2010-06-25 havocfix a warning
2010-06-21 divverentjpeg: perform picmip levels 1, 2, 3 accelerated by...
2010-06-17 divverentuser (csqc) controllable wavefuncs
2010-06-15 divverentnew cvars:
2010-06-06 vortexsupport for q3map2's custinfoparms.txt in Mod_LoadQ3Sha...
2010-05-01 havocoverhauled vertex formats, now supports 100% interleave...
2010-03-18 divverentmake model decompiling more robus regarding anim names...
2010-03-13 divverentmodeldecompile: also write a framegroups file if possible
2010-03-07 eihrulexperimental IQM model format support
2010-02-28 divverentWarpZones:
2010-02-25 havocadded dpmeshcollisions keyword in shader parsing, this...
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-18 havocmake model collisions work when q3 shaders are used...
2010-02-17 eihrulMod_Decompile_SMD blend weight fixes
2010-02-17 eihrulstore blend weights as unsigned char data
2010-02-05 divverentfix 9924 REALLY, this time transforming dp_ into dp...
2010-02-04 eihrulfaster skeletal animation based on blend-palettes
2010-02-03 divverentfix typo in previous commit
2010-02-03 divverentfix some inconsistent naming: some shader parameters...
2010-02-01 eihrulcheck if a model's textures have deforms that need...
2010-01-31 havocfix a bunch of warnings
2010-01-27 havocimplemented fake reflection cubemaps... requires that...
2010-01-26 havocsome bugfixes to mod_generatelightmaps that make it...
2010-01-25 havocfix a bug where submodels are not uploaded in a VBO...
2010-01-09 havocfix compile warning
2010-01-09 eihrulsilence warning about using uninitialized pose var
2010-01-09 havocredesigned skeletal model animation bone pose format...
2010-01-08 havocreduce memory usage by several more megabytes
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-24 havocchanged svbsp code to use floats instead of doubles
2009-12-21 havocremoved r_precachetextures cvar
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-20 divverent- fix specular stuff on Q1BSP
2009-12-20 havocavoid a permanent memory leak on lightmap allocation...
2009-12-08 havocconverted all code using gl_support_* variables to...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocchanged mod_generatelightmaps_* cvar defaults to better...
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocmore work on mod_generatedlightmaps:
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-26 havocmore work on mod_generatelightmaps
2009-11-24 havocmore work on mod_generatelightmaps
2009-11-24 havocmod_generatelightmaps is much closer to usable now
2009-11-24 havocmore work on mod_generatelightmaps command
2009-11-22 havocbeginning work on mod_generatelightmaps command
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-11-06 havocimplemented fog height setting, along with fade depth...
2009-11-06 havocfix compile error
2009-11-06 havocreworked R_SkinFrame_Purge handling to encapsulate...
2009-11-03 havocreplace FogPoint_* functions with RSurf_FogVertex
2009-10-23 divverentmore ODE fixes
2009-10-21 havocdon't emit obj materials more than once
2009-10-20 havocremoved .axis_forward, .axis_left, .axis_up, .spinveloc...
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-14 havocfixed bug with gl_paranoid 1 when gl_vbo is 0 where...
2009-10-06 havocdisable some slow code (clearing unused parameters...
2009-10-05 divverentrename them to dp_glossintensitymod and dp_glossexponentmod
2009-10-05 divverentwhile I am at it, also dp_specularscalemod
2009-10-05 divverentnew shader keyword: dp_specularpowermod 2, makes gloss...
2009-10-03 divverentfix two not freed search handles
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-15 havocfixed compile errors and warnings using Dev-C++ in...
2009-09-08 havocfix C++ compilation errors
2009-07-31 havocmade num_poses always be the number of poses in a model...
2009-07-16 divverentsome typo fixes, + unalias command
2009-07-14 divverentonly show "shader already defined" messages if the...
2009-07-05 divverentSupport a separate texture matrix for the background...
2009-06-21 divverentfix a crash in dpm + framegroups
2009-06-21 divverentfix framegroups file parsing out of bounds errors
2009-06-21 divverentSupport frame groups for ALL model formats (a slightly...
2009-05-20 divverentadd some missing casts
2009-04-14 divverentfix r_picmipworld option
2009-04-10 havocdo not unload models/sounds until signon is done, this...
2009-04-04 divverentmore loading screen stuff, now shows loading screen...
2009-04-04 divverenta nice improvement to the loading plaque: displaying...
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-03-30 havocfix a use of tempmempool to be loadmodel->mempool
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-03-11 divverentsome typecasts for g++
2009-03-11 divverentmodeldecompile: detect skeletal models properly (no...
2009-03-11 divverentdecompile models written by pre-r8533 zmodel correctly
2009-03-11 havocminor code simplification
2009-03-11 havocanother obj fix
2009-03-11 havocanother obj fix (normals)
2009-03-11 havocfix zmodel script to actually work
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