WarpZones:
[divverent/darkplaces.git] / model_brush.c
2010-02-28 divverentWarpZones:
2010-02-25 havocadded dpmeshcollisions keyword in shader parsing, this...
2010-02-22 divverentfix degenerate triangle elimination
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-20 havocfixed BIH line clipping and enabled it, BIH is now...
2010-02-20 havocslight improvement to BIH recursion speeds by checking...
2010-02-18 havocdon't error out if external lightmap sizes mismatch...
2010-02-18 havocmoved BIH_LEAF from bih_nodetype_t to bih_leaftype_t
2010-02-18 havocchanged default value of mod_collision_bih from 0 to...
2010-02-18 havocmake model collisions work when q3 shaders are used...
2010-02-18 havocadded some #if 0 test cases for BSP collision culling...
2010-02-18 havocmade the old BSP collision code check bounding boxes...
2010-02-18 havocdisable broken Mod_CollisionBIH_TracePoint_Mesh and
2010-02-18 havocmade BIH collision culling support the mod_q3bsp_curves...
2010-02-18 havocadded mod_recalculatenodeboxes cvar to allow this behav...
2010-02-17 havocdeal with colbrushf == NULL cases in Mod_MakeCollisionBIH
2010-02-17 havocadded mod_q1bsp_polygoncollisions cvar (off by default...
2010-02-17 havocimplemented and debugged BIH (Bounding Interval Hierarc...
2010-02-17 havocdon't crash if the model produces no shadowmesh (no...
2010-02-17 havocdon't error out when Mod_Q3BSP_LoadTriangles is called...
2010-02-17 havocfix two typos in Mod_Q3BSP_LoadTriangles errors
2010-02-15 havocimplementing Bounding Interval Hierarchy collision...
2010-01-31 havocfix a bunch of warnings
2010-01-31 havocadded r_texture_convertsRGB_* cvars (default: OFF)...
2010-01-26 havocsome bugfixes to mod_generatelightmaps that make it...
2010-01-25 havocfix a bug where submodels are not uploaded in a VBO...
2010-01-05 havocimplemented obj model loading
2010-01-02 havocupload all q1bsp lightmaps on first frame, rather than...
2009-12-28 havocremoved TEXF_MANUALFLUSHUPDATES flag, now bufferpixels...
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-22 havocfix a crash on non-deluxemapped q3bsp loading
2009-12-21 havocremoved r_precachetextures cvar
2009-12-21 havocadded mem_bigendian variable
2009-12-21 havocfix big endian loading of patches
2009-12-21 havocadded gl_nopartialtextureupdates cvar which disables...
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-20 divverentdon't need it twice...
2009-12-20 divverent- fix specular stuff on Q1BSP
2009-12-20 havocfix lack of specular on q1 mdl, and a possible case...
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-14 havocallocate portals differently to reduce Mem_Alloc reports in
2009-12-08 havocuse gl_max_lightmapsize
2009-12-08 havocconverted all code using gl_support_* variables to...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-12-06 divverentif gridsize is parsed wrong and DP would normally abort...
2009-12-06 divverentparse gridsize like q3map2 does (less strict)
2009-11-24 havocmore work on mod_generatelightmaps command
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-21 divverentpatches: experimental mode that allows setting collisio...
2009-11-11 havocmore work on the unfinished OBJ loading
2009-11-06 havocreenabled fake lightmap on water to fix r_glsl 0 render...
2009-11-06 havocimplemented fog height setting, along with fade depth...
2009-11-06 havocallow non-standard sizes for quake sky textures (anythi...
2009-11-03 havocimplemented a new preallocated "boxbrush" type for...
2009-11-03 havocoptimized AABB collision case for q3bsp, 14.5% faster...
2009-10-25 havocreworked brush collisions to support edgedir cross...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-14 havocfixed bug with gl_paranoid 1 when gl_vbo is 0 where...
2009-10-06 vortexAdded reliable Q3BSP tangentspace/modelspace deluxemaps...
2009-10-04 havocuse one markframe variable
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-30 havocclarify surfedge handling with a comment about surfedge 0
2009-09-28 divverentwhen fixing vertex indexes, reject the map instead...
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-08-20 divverentclean up lightmap merge power code
2009-08-20 divverentfix lightmap merging with external lightmaps
2009-07-22 divverentimprove collision stride parameters, improves server...
2009-07-22 divverentfixes for the latest commits
2009-07-22 divverentalso optimize findbetterlocation-like functions to...
2009-07-22 divverentrefactoring as preparation for upcoming optimization
2009-07-22 divverenta minor cleanup; also generate the combined bboxes...
2009-07-22 divverentmod_q3bsp_optimizedtraceline: also do a line trace...
2009-07-21 divverentCollision against patches: do some major optimizations.
2009-07-08 havocfixed several warnings that appear with -std=gnu99...
2009-05-20 divverentnew supercontents flags: BOTCLIP (matching Q3's botclip...
2009-05-15 havocdon't allocate lightmaps for water surfaces without...
2009-04-19 divverentfix error message about wrong light grid dimensions
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-03-14 divverentExperimental new patch welding code by "someone", fixin...
2009-02-27 divverentadd three more places to send keepalives. No more disco...
2009-02-17 havocfix bugs with missing shader replacements casting shadows
2009-02-15 havocdon't prepend textures/ on halflife wad loading
2009-01-28 divverentmake DP compile with C++ again
2009-01-25 divverentfix typos on sizing collision patches
2009-01-24 divverentfix modelyawradius calculation
2009-01-20 havocfix bugs with q1bsp/hlbsp rotating submodels, caused...
2009-01-05 divverenthide the R_Mesh_Draw message unless developer is 100...
2009-01-03 divverentfix lod group comparing for pos/neg zeroes
2009-01-01 divverentmodel_brush: use the same tesselation number for patche...
2009-01-01 divverentalso support entity lumps that are NOT NUL terminated
2008-12-14 divverentFix alpha transparent textures (used by HLBSP maps...
2008-12-03 divverentQ3BSP: only generate the shadow mesh if on a client...
2008-10-25 divverentmod_q3bsp_nolightmaps: do not load lightmaps, use the...
2008-10-09 divverentfix map loading causing faces to not be rendered
2008-09-27 divverentfix a tiny leak
2008-09-27 divverentprefer INTERNAL lightmaps
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