]> icculus.org git repositories - divverent/darkplaces.git/history - model_alias.c
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[divverent/darkplaces.git] / model_alias.c
2009-12-20 havocfix lack of specular on q1 mdl, and a possible case...
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-03 havocimplemented a new preallocated "boxbrush" type for...
2009-11-03 havocoptimized AABB collision case for q3bsp, 14.5% faster...
2009-10-14 havocfixed bug with gl_paranoid 1 when gl_vbo is 0 where...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-12 havocpunctuation
2009-09-12 havoctry not to crash on num_bones 0 in Mod_BuildBaseBonePoses
2009-09-11 havocModel_*_AnimateVertices functions no longer write to...
2009-08-01 divverentfix typo in last commit
2009-08-01 divverentalias model: fix tracebox
2009-07-31 havocfix compile error
2009-07-31 havocmade num_poses always be the number of poses in a model...
2009-07-21 divverentCollision against patches: do some major optimizations.
2009-05-20 divverentnew supercontents flags: BOTCLIP (matching Q3's botclip...
2009-04-06 havocfix a crash if a model has no vertices
2009-03-30 havocreworked animation interpolation code - entity_render_t...
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-02-23 divverentC++ compile fixes
2009-02-17 havocfix bugs with missing shader replacements casting shadows
2009-02-17 divverentDP_QC_GETTAGINFO_BONEPROPERTIES
2009-02-15 havocuse nlerp for bone rotations in skeletal model renderin...
2009-01-28 divverentmake DP compile with C++ again
2008-10-18 divverentcvar mod_alias_supporttagscale to be able to turn off...
2008-08-26 havocreworked mdl .skin file loading a bit to fix problems...
2008-08-18 havocfix three double semicolon typos
2008-07-10 havoctracked down another size check div0 left in
2008-07-10 havocremove debugging code that was breaking skeletal model...
2008-07-08 divverentchanged the Sys_Error to a Con_Printf. LordHavoc, pleas...
2008-07-08 divverentmake the weird != error message nonfatal and developer...
2008-07-05 havocan attempt at optimizing msurface_t dlight_cache checks...
2008-06-29 havocfix an error and a warning with my last commit
2008-06-29 havocsplit out combined alloc for psk model data to make...
2008-06-29 havocdeclare local variables properly
2008-06-17 havocfixed all VS2005 deprecated function warnings
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-04-10 havocimplemented uint16 element array support, and use of...
2008-02-18 havocremoved tag override support in .skin files - because...
2008-02-15 havocsplit Mod_GetMesh_Vertices into 3 AnimateVertices funct...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-03 resFix crash in MD3 loading when no animscenes are loaded
2007-12-27 divverentwrap skins >= numskins to 0 in Mod_Alias_GetTagIndexFor...
2007-12-25 havocimplemented PointSuperContents model function as a...
2007-11-28 havocprecalculate texture vectors on mdl/md2/md3 models...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-10-11 divverentmake more failed skin loads Prints
2007-10-01 havocr_showtris/r_shownormals/r_showcollisionbrushes are...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-08-24 havocno longer compresses embedded textures (in q1 and hl...
2007-08-23 havocimplemented support for GL_ARB_texture_compression...
2007-07-09 dreskUpdated cl_modelindexlist command with additional model...
2007-05-22 havocq3 shaders are now supported on all model and map formats
2007-05-06 havocadded r_depthfirst option which defaults to 1 (render...
2007-04-30 havocimplemented QW skin support, it's broken on skins that...
2007-04-25 havocfixed bug where animated mdl skins (such as Tomaz's...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-24 havocdon't crash in Mod_BuildAliasSkinFromSkinFrame on dedic...
2007-04-24 havocreplaced Mod_LoadSkinFrame functions with R_SkinFrame...
2007-04-17 havocfix a crash reported by Lardarse when using more skin...
2007-04-13 havocsaved a little more memory by not keeping around the...
2007-04-13 havocfix broken allocation code for skeletal models that...
2007-04-06 havocremoved MATERIALFLAG_TRANSPARENT
2007-03-17 havocchanged some prints to dprints
2007-02-23 havocmemset arrays before writing skeletal vertices into...
2007-02-19 havocfix shading seams along uv seams on compiled frame...
2007-02-11 havocmodified Mod_LoadSkinFrame to set base = r_texture_note...
2007-01-28 havocadded MATERIALFLAG_NOSHADOW in an effort to clean up...
2007-01-14 havocpatch from div0 that enables printf format warnings...
2007-01-04 havoccorrected comment on savings of the optimized skeletal...
2006-12-11 havocoptimized Mod_Alias_GetMesh_Vertices to eliminate memse...
2006-11-24 havocadded proper support for q3 shader animmap commands
2006-11-06 havocchanged md3 tag storage to be the original float[12...
2006-11-06 havocmore cleaning of matrix4x4_t struct access
2006-11-06 havoccleaned up almost all direct indexing of matrix4x4_t...
2006-08-05 molivierRemoved all calls to strcpy; most of them are now calls...
2006-06-09 havocfix typo that caused crashes in detection of model...
2006-06-08 havocno longer converts vertex-morph model formats to float...
2006-05-25 havoccalculate bounding box properly for psk models, and...
2006-05-12 havocfix two implicit conversions
2006-05-11 havocremoved the clearing of the root bone in .psa animation...
2006-05-10 havocredesigned skeletal model loading and rendering to...
2006-04-18 havocreworked most of q3bsp q3 shader loading, now supports...
2006-04-16 havocfix crash when loading .dpm models
2006-04-16 havocmodified Mod_BuildTextureVectorsAndNormals to become...
2006-04-16 havocfixed zym loading bugs that made models lose surfaces
2006-04-16 havocsome cleanup of Mod_Alias_GetMesh_Vertex3f
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-29 havocno longer uses multiple meshes for model loading, they...
2006-03-28 havocadded two more psk/psa versions reported by Kazashi
2006-03-23 havocchanged several DPrint's and developer cvar checks...
2006-03-22 havocchanged collision code to report supercontents, surface...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-11 havocfix skinfile memory leaks on ZYM, DPM, and PSK model...
2006-03-10 havocchanged TraceBox functions to take start,mins,maxs...
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