]> icculus.org git repositories - divverent/darkplaces.git/history - model_alias.c
fix a terminologic bug
[divverent/darkplaces.git] / model_alias.c
2010-11-21 havocuse r_smoothnormals_areaweighting cvar on all calls...
2010-11-17 divverentdeveloper_extra: also spam some messages during model...
2010-10-18 divverentfix a Mem_Free(NULL) warning
2010-10-08 divverentSSE patch by kyre, with runtime CPU detection and a...
2010-09-14 divverentadd a TraceBrush function to all model types, and imple...
2010-08-09 divverentMod_BuildAliasSkinsFromSkinFile: strip image extension
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-01 eihruliqmbounds loading fix
2010-06-01 eihrulsanity checking of most header offsets/sizes in IQM
2010-05-21 divverentfix a wrong mempool use in Mod_Alias_AnimateVertices...
2010-04-21 eihrulfix IQM format to use relative base pose
2010-04-15 eihrulunused IQM scaling
2010-04-12 eihrulIQM loading animation frames fix
2010-04-07 eihrulmake IQM loading import animation sequences rather...
2010-03-13 divverentmodeldecompile: also write a framegroups file if possible
2010-03-13 eihrulmade IQM framerate a float
2010-03-08 eihrulIQM base pose cleanups
2010-03-08 eihrulmore IQM loading fixes
2010-03-08 eihrulmisc IQM loading fixes
2010-03-08 eihruladded per frame bounds to IQM format
2010-03-07 eihrulbuild IQM inverse base pose from joints if necessary
2010-03-07 eihrulexperimental IQM model format support
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-18 havocmove RESTRICT keyword define to qtypes.h and add it...
2010-02-18 havocset supercontents and surfaceflags on models not using...
2010-02-17 havocadded mod_q1bsp_polygoncollisions cvar (off by default...
2010-02-17 eihrulstore blend weights as unsigned char data
2010-02-17 eihruldon't use dummy entries for single-bone blend palette...
2010-02-17 havocfix unaligned memory access crash on skeletal models...
2010-02-10 eihrulfix missing restrict keyword
2010-02-04 eihrulfaster skeletal animation based on blend-palettes
2010-01-31 havocfix a bunch of warnings
2010-01-11 eihruloptimized pose math to not use intermediate matrix
2010-01-09 havocfix model scaling on old zym and dpm files where the...
2010-01-09 havocredesigned skeletal model animation bone pose format...
2010-01-05 havocimplemented obj model loading
2009-12-27 havocfix a bunch of type-punned pointer warnings
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-21 havocremoved r_precachetextures cvar
2009-12-20 havocfix lack of specular on q1 mdl, and a possible case...
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-03 havocimplemented a new preallocated "boxbrush" type for...
2009-11-03 havocoptimized AABB collision case for q3bsp, 14.5% faster...
2009-10-14 havocfixed bug with gl_paranoid 1 when gl_vbo is 0 where...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-12 havocpunctuation
2009-09-12 havoctry not to crash on num_bones 0 in Mod_BuildBaseBonePoses
2009-09-11 havocModel_*_AnimateVertices functions no longer write to...
2009-08-01 divverentfix typo in last commit
2009-08-01 divverentalias model: fix tracebox
2009-07-31 havocfix compile error
2009-07-31 havocmade num_poses always be the number of poses in a model...
2009-07-21 divverentCollision against patches: do some major optimizations.
2009-05-20 divverentnew supercontents flags: BOTCLIP (matching Q3's botclip...
2009-04-06 havocfix a crash if a model has no vertices
2009-03-30 havocreworked animation interpolation code - entity_render_t...
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-02-23 divverentC++ compile fixes
2009-02-17 havocfix bugs with missing shader replacements casting shadows
2009-02-17 divverentDP_QC_GETTAGINFO_BONEPROPERTIES
2009-02-15 havocuse nlerp for bone rotations in skeletal model renderin...
2009-01-28 divverentmake DP compile with C++ again
2008-10-18 divverentcvar mod_alias_supporttagscale to be able to turn off...
2008-08-26 havocreworked mdl .skin file loading a bit to fix problems...
2008-08-18 havocfix three double semicolon typos
2008-07-10 havoctracked down another size check div0 left in
2008-07-10 havocremove debugging code that was breaking skeletal model...
2008-07-08 divverentchanged the Sys_Error to a Con_Printf. LordHavoc, pleas...
2008-07-08 divverentmake the weird != error message nonfatal and developer...
2008-07-05 havocan attempt at optimizing msurface_t dlight_cache checks...
2008-06-29 havocfix an error and a warning with my last commit
2008-06-29 havocsplit out combined alloc for psk model data to make...
2008-06-29 havocdeclare local variables properly
2008-06-17 havocfixed all VS2005 deprecated function warnings
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-04-10 havocimplemented uint16 element array support, and use of...
2008-02-18 havocremoved tag override support in .skin files - because...
2008-02-15 havocsplit Mod_GetMesh_Vertices into 3 AnimateVertices funct...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-03 resFix crash in MD3 loading when no animscenes are loaded
2007-12-27 divverentwrap skins >= numskins to 0 in Mod_Alias_GetTagIndexFor...
2007-12-25 havocimplemented PointSuperContents model function as a...
2007-11-28 havocprecalculate texture vectors on mdl/md2/md3 models...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-10-11 divverentmake more failed skin loads Prints
2007-10-01 havocr_showtris/r_shownormals/r_showcollisionbrushes are...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-08-24 havocno longer compresses embedded textures (in q1 and hl...
2007-08-23 havocimplemented support for GL_ARB_texture_compression...
2007-07-09 dreskUpdated cl_modelindexlist command with additional model...
2007-05-22 havocq3 shaders are now supported on all model and map formats
2007-05-06 havocadded r_depthfirst option which defaults to 1 (render...
2007-04-30 havocimplemented QW skin support, it's broken on skins that...
2007-04-25 havocfixed bug where animated mdl skins (such as Tomaz's...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
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