]> icculus.org git repositories - divverent/darkplaces.git/history - mod_skeletal_animatevertices_sse.h
For lightgrid sampling move lightstyle[0] applying to shader domain as it seems to...
[divverent/darkplaces.git] / mod_skeletal_animatevertices_sse.h
2010-10-08 divverentSSE patch by kyre, with runtime CPU detection and a...