]> icculus.org git repositories - divverent/darkplaces.git/history - meshqueue.h
if a skyboxskinframe is missing, don't draw that sky surface (fixes crash if some...
[divverent/darkplaces.git] / meshqueue.h
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-04-26 havocnow does batching of transparent surfaces, such as...
2005-12-27 havocreworked rtlighting code to handle transparent water...
2002-08-28 havocmost of the framework for hardware accelerated transfor...
2002-08-27 havocliquid now goes through meshqueue sorting
2002-08-02 havocadded a mesh queue callback system (to allow mesh rende...