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I have no idea why, but R_Viewport_TransformToScreen apparently should NOT invert...
[divverent/darkplaces.git]
/
meshqueue.c
2009-12-21
havoc
allocate memory for big temporary storage arrays rather...
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2008-01-04
black
Refactor the code to make r_view and r_viewcache member...
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2006-05-12
havoc
reorganized a lot of renderer variables into r_refdef...
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2006-04-26
havoc
now does batching of transparent surfaces, such as...
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2006-03-21
havoc
renamed varray_ arrays to rsurface_array_, and they...
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2006-03-15
havoc
moved many cl_ prefixed variables into cl. or cls.
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2006-02-01
havoc
added description string to all cvars and commands
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2005-12-27
havoc
reworked rtlighting code to handle transparent water...
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2005-11-25
havoc
dynamically scale the meshqueue transparency sorting...
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2005-10-21
havoc
made darkplaces compile successfully with g++ to test...
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2005-04-05
havoc
consolidated many mempools to make memlist more readabl...
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2004-08-30
havoc
fix crash when transparent meshes were used in first...
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2004-08-25
havoc
Mem_AllocPool flags and parent parameters added, now...
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2003-11-14
havoc
r_refdef.vieworg and r_refdef.viewangles replaced by...
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2002-08-28
havoc
most of the framework for hardware accelerated transfor...
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2002-08-27
havoc
liquid now goes through meshqueue sorting
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2002-08-02
havoc
added a mesh queue callback system (to allow mesh rende...
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