]> icculus.org git repositories - divverent/darkplaces.git/history - menu.c
Added {0,0} to vid_resolutions and added the macro/constant VID_RES_COUNT
[divverent/darkplaces.git] / menu.c
2003-11-11 blackAdded {0,0} to vid_resolutions and added the macro...
2003-11-07 molivierWhen exiting the color control menu, return to the...
2003-11-05 havocadded r_shadow_showtris
2003-10-26 blackChanged the way the new vm is handling the unloading...
2003-10-23 blackChanged prvm_ed_loadfromfile - it isnt really compatibl...
2003-10-21 blackAdded in_mouse_x and in_mouse_y, which contain the...
2003-10-13 blackFixed windows input (bad,bad hack)
2003-10-12 warpChange key handling, er, quite a bit.
2003-10-11 blackAdded the drawing functions and added also probably...
2003-10-09 blackAdded a lot of builtin commands to prvm_cmds.c (mostly...
2003-10-08 havocfixed Apply option in video options menu (I had forgott...
2003-10-07 havoccd audio now tied to sound system
2003-10-07 blackChanged dp so the new vm fits in.
2003-09-30 molivierLots of str[n]cat, str[n]cpy, and [v]sprintf have been...
2003-09-22 havocTomaz's new water effect has been added and looks very...
2003-09-21 havocr_dlightmap 0 mode removed (vertex dlights on lightmapp...
2003-09-21 havocr_colorscale gone, v_overbrightbits (cvar which control...
2003-09-19 havocTomaz's awesome new GeForce3 water effect, thanks!
2003-09-19 havocrecoded options menus, and replaced scr_2dresolution...
2003-09-19 havocfinished a lot of little todo items, mostly regarding...
2003-09-04 havoca couple bugfixes in Nehahra demos menu regarding end...
2003-08-30 havocreverted the massive svs.connectedclients change, now...
2003-08-25 molivierRemoved useless function M_PrintWhite, since M_Print...
2003-08-24 havocno more uses of %g in printf as it tends to lose precis...
2003-08-23 havocin the server setup menu, default to 8 players instead...
2003-08-19 molivierSomeone forgot to increment the number of items in...
2003-08-09 havocpatch supplied by Toddd
2003-08-09 havocredesigned blood effects (now looks like droplets until...
2003-08-06 havocupgraded network protocol to DPPROTOCOL_VERSION4 -...
2003-07-24 havocadded Battlemech (thanks to Todd for submitting the...
2003-07-24 havoccleaned up quit message system, now GAME_GOODVSBAD2...
2003-07-14 havocadded scr_conbrightness cvar
2003-07-13 havocadded a very important part of GAME_GOODVSBAD2 support...
2003-07-11 havocadded cvars r_lerpsprites, r_lerpmodels, and r_waterscr...
2003-07-10 havocadded decals to effects options menu
2003-07-02 havocadded support for GAME_GOODVSBAD2
2003-07-02 havocredesigned menuplyr handling again - now allocates...
2003-07-01 havocDisable singleplayer menu in Nexuiz (just like Transfus...
2003-06-22 havocThis is the network rewrite I've been working on for...
2003-05-19 molivierFix Transfusion bug 030429-01 (If you go to the console...
2003-04-14 havocremoved special cases for transfusion in server search...
2003-04-07 havocfixed M_ScanSaves to use FS_Open properly
2003-04-03 molivierAdded support for JPEG screenshots. You can toggle...
2003-03-21 havocThis is a patch from Elric greatly cleaning up the...
2003-03-10 molivierFixed a MSVC6 warning in matrixlib. Added a "Public...
2003-03-07 havocmenu.c - changed M_DrawSlider to take a value and a...
2003-01-23 havocadded resolutions 320x240, 400x300, 1152x864, 1280x1024...
2003-01-06 molivierE4M9 was added to the Transfusion map list
2002-12-03 molivierUpdated Transfusion map list
2002-10-30 havocfixed all the signed/unsigned mismatch warnings
2002-10-21 molivierThe new video menu is clean now (or at least cleaner...
2002-10-19 molivierImplemented a very simple video mode selection menu...
2002-10-16 molivierAdded back "turn left" and "turn right" to the Transfus...
2002-10-14 havocR_LoadTexture functions take a palette pointer now
2002-10-11 molivierAdded Frag'M to the Transfusion map list
2002-10-04 molivierAdded a couple more "const". Fixed "+map" in the comman...
2002-09-26 molivierUpdated Transfusion map list
2002-09-24 havocThanks to Elric for adding dpmaster support!
2002-09-23 havocno need to include winquake.h
2002-09-09 havocsvs.clients is now allocated dynamically according...
2002-09-02 havocyou can now open/close the console independently of...
2002-09-02 molivierUpdated Transfusion map list
2002-08-28 havocadded lighting options (and explosion clipping) to...
2002-08-24 havocdetail texturing added (although with just one generate...
2002-08-23 havocremoved check for registered.integer in GAME_NORMAL...
2002-08-23 molivierFinally got rid of the last TRANSFUSION define (the...
2002-08-21 molivierStatic/floating crosshair is now an option controled...
2002-08-21 havocno more warping meshs of any kind
2002-08-20 havocfixed menu player colormapping
2002-08-10 havoc(patch from Elric) BloodBath renamed to Transfusion
2002-08-09 havocrewrote most of the RSurfShader_ functions to use R_Mes...
2002-08-06 havocfix for the effects menu input code, thanks Elric
2002-08-05 havocremoved support for r_ser (also known as R_Clip or...
2002-08-02 havocadded alphafade and gravity fields to particle struct...
2002-07-25 havoc.dpv video playback is now implemented. Slow though...
2002-06-12 molivierAdded a special key binding menu when compiling for...
2002-06-03 molivierUpdated BloodBath maps list
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-03-27 lordhavocadded some (not yet used) key config menu code, part...
2002-03-26 molivierSome menu customizations for BloodBath
2002-03-22 molivierA few minor changes for BloodBath support (including...
2002-03-20 lordhavoccleaned up nehahra demo list
2002-03-20 lordhavocfixed options menu item count (thanks Elric)
2002-03-01 lordhavocadded Texture Combine option to menu
2002-03-01 lordhavocreenabled loading plaques (and cleaned up that code...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-15 lordhavocchanged bgmvolume/volume to always be registered, slide...
2002-02-15 lordhavocdisable sliders for volume and vgmvolume (CD volume...
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-11-02 lordhavocfix for misnumbered video mode menu in menu key code...
2001-10-28 lordhavocadded hidden surface removal option (r_ser cvar)
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-30 lordhavocadded sky quality and show framerate options to menu
2001-05-30 taniwhagzip support from quakeforge (QFile and friends). also...
2001-05-26 lordhavocsome whitespace changes
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
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