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SDL/Win32: queue a vid_restart if resized; this should fix vid_resizable issue on...
[divverent/darkplaces.git]
/
keys.h
2009-05-17
divverent
experimental new persistent console history (uses same...
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2009-01-19
havoc
fix a number of char types that should be int, to make...
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2008-09-10
divverent
add a half-baked "commandmode" (currently it has, like...
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2008-07-15
divverent
Blub's keyboard handling fixes (makes UP events go...
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2008-01-04
divverent
make keys line up in keys.c and key.h for easier verifying
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2007-12-31
divverent
add a new key dest key_menu_grabbed that behaves like...
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2007-12-02
black
"Finish" cl_gecko.c (input handling is done now, too...
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2005-11-28
havoc
fixed keynum_t issue, it was declared as an extern...
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2005-11-28
havoc
made K_MOUSE4/5 keys separate from K_MWHEELUP/DOWN...
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2005-11-23
havoc
cleaned up many text buffer sizes throughout the engine...
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2005-10-21
havoc
gave names to nearly all structs and enums which should...
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2005-06-19
havoc
removed two unused Key_Event implementations (which...
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2004-09-12
tomaz
Added support for 16 joystick buttons.
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2004-02-10
havoc
change joystick key numbers to start at 768 instead...
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2004-02-10
black
The mouse buttons now use the range 512 - 1023 and...
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2004-02-06
warp
This is your key system, this is your key system after...
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2003-10-12
warp
Change key handling, er, quite a bit.
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2003-04-20
havoc
thanks to "backslash" for submitting a patch to support...
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2003-03-21
havoc
This is a patch from Elric greatly cleaning up the...
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2002-11-25
havoc
most of Q2's keyboard handling ported over - what this...
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2002-09-05
havoc
you can now (try to) play in maps you don't have, and...
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2002-09-02
havoc
you can now open/close the console independently of...
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2002-06-02
knghtbrd
DP code cleanup, stage one - all headers that can be...
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2001-05-30
taniwha
gzip support from quakeforge (QFile and friends). also...
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2000-09-11
mercury
-3dfx support for linux!
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2000-08-22
lordhavoc
Initial revision
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