]> icculus.org git repositories - divverent/darkplaces.git/history - keys.h
it is now possible to have multiple map models loaded at once - removed
[divverent/darkplaces.git] / keys.h
2009-01-19 havocfix a number of char types that should be int, to make...
2008-09-10 divverentadd a half-baked "commandmode" (currently it has, like...
2008-07-15 divverentBlub's keyboard handling fixes (makes UP events go...
2008-01-04 divverentmake keys line up in keys.c and key.h for easier verifying
2007-12-31 divverentadd a new key dest key_menu_grabbed that behaves like...
2007-12-02 black"Finish" cl_gecko.c (input handling is done now, too...
2005-11-28 havocfixed keynum_t issue, it was declared as an extern...
2005-11-28 havocmade K_MOUSE4/5 keys separate from K_MWHEELUP/DOWN...
2005-11-23 havoccleaned up many text buffer sizes throughout the engine...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-06-19 havocremoved two unused Key_Event implementations (which...
2004-09-12 tomazAdded support for 16 joystick buttons.
2004-02-10 havocchange joystick key numbers to start at 768 instead...
2004-02-10 blackThe mouse buttons now use the range 512 - 1023 and...
2004-02-06 warpThis is your key system, this is your key system after...
2003-10-12 warpChange key handling, er, quite a bit.
2003-04-20 havocthanks to "backslash" for submitting a patch to support...
2003-03-21 havocThis is a patch from Elric greatly cleaning up the...
2002-11-25 havocmost of Q2's keyboard handling ported over - what this...
2002-09-05 havocyou can now (try to) play in maps you don't have, and...
2002-09-02 havocyou can now open/close the console independently of...
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2001-05-30 taniwhagzip support from quakeforge (QFile and friends). also...
2000-09-11 mercury-3dfx support for linux!
2000-08-22 lordhavocInitial revision