]> icculus.org git repositories - divverent/darkplaces.git/history - image.h
if a skyboxskinframe is missing, don't draw that sky surface (fixes crash if some...
[divverent/darkplaces.git] / image.h
2010-06-21 divverentjpeg: perform picmip levels 1, 2, 3 accelerated by...
2010-05-09 divverentscreenshot: get rid of the 3*w*h+18 TGA buffer; instead...
2010-01-31 havocadded r_texture_convertsRGB_* cvars (default: OFF)...
2009-12-30 havocimplemented support for caching compressed textures...
2009-10-17 havocimplemented real support for QW skins (pants, shirt...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-11-26 havocremoved support for TEXTYPE_RGB
2007-11-12 divverentadded cvar r_fixtrans_auto to automatically call fixtra...
2007-11-09 divverentadd new console command "fixtrans", usage: fixtrans...
2007-04-23 havocmerged image_loadskin and image_freeskin into Mod_LoadS...
2006-03-18 havocreduced number of image extensions checked by doing...
2005-11-25 havocsprites now use skinframe_t instead of their own textur...
2005-11-05 havoceliminated fs_filesize global, now File_LoadFile and...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-04-04 molivierRemoved LoadLMPAs8Bit; the menu now uses LoadLMP directly
2005-04-04 molivierFactorized LoadLMP and LoadLMPAs8Bit. Made a bunch...
2004-10-27 molivierPure cleaning commit: removed "crc.[ch]" and "gl_warp_s...
2004-05-20 havocTomaz made cl_avidemo screenshot saving use no mallocs
2004-05-15 havocrenamed most Image_CopyMux parameters to begin with...
2004-02-20 havocupgraded Image_CopyMux to be able to output constant...
2004-02-18 havoccubemap filters for rtlights are now supported
2003-05-21 havocadded support for q2 .wal images (not yet tested but...
2002-12-22 havocunified model skinframe loaders used for mdl, md2,...
2002-12-02 havocadded loadtextureimagebumpasnmap
2002-10-14 havocR_LoadTexture functions take a palette pointer now
2002-10-04 havoc1D, 3D, and cubemap textures are now supported (in...
2002-08-20 havocfixed menu player colormapping
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-03-30 lordhavocadded cl_avidemo cvar (saves a series of tga images...
2002-03-12 lordhavocadded cl_particles_blood_size_min, cl_particles_blood_s...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-01-29 lordhavocmake screenshots rightside up again (or rather, upside...
2001-01-22 lordhavocclarifications about the format of svc_fog
2000-11-26 lordhavoccruft removal, general cleanup, fix for delta compressi...
2000-11-21 lordhavocadded support to image loader for loading mask as well...
2000-11-17 lordhavocupdated to version 1.50, build 75.