vertex arrays renamed to varray_ and exposed to rest of engine
[divverent/darkplaces.git] / image.h
2002-08-20 havocfixed menu player colormapping
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-03-30 lordhavocadded cl_avidemo cvar (saves a series of tga images...
2002-03-12 lordhavocadded cl_particles_blood_size_min, cl_particles_blood_s...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-01-29 lordhavocmake screenshots rightside up again (or rather, upside...
2001-01-22 lordhavocclarifications about the format of svc_fog
2000-11-26 lordhavoccruft removal, general cleanup, fix for delta compressi...
2000-11-21 lordhavocadded support to image loader for loading mask as well...
2000-11-17 lordhavocupdated to version 1.50, build 75.