]> icculus.org git repositories - divverent/darkplaces.git/history - host_cmd.c
changed GAME_ init data to have a separate user config directory for each game type...
[divverent/darkplaces.git] / host_cmd.c
2005-01-19 molivier- Got rid of all the FILE* stuff in the FS code, relyin...
2005-01-13 havocshuffled around some SCR_BeginLoadingPlaque calls so...
2005-01-11 black-The NEXUIZ_PLAYERMODEL is not game specific anymore.
2004-12-13 black-Fixed the stupid bug introduced by my NEX_PLAYERMODEL...
2004-12-02 blackIve done three todo items:
2004-12-01 havocchanged a lot of Con_DPrint/Con_DPrintf calls to Con_Pr...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-22 havocfixed an uninitialized variable warning
2004-11-17 havocremove the only use of FS_Eof
2004-11-13 havocreplaced all uses of sv_player with host_client->edict...
2004-11-12 havocprint botclient as address in status reports for client...
2004-11-12 havocmoved rate and connecttime from netconn structure to...
2004-10-26 havocfix the "newname changed name to newname" bug
2004-10-26 havocmoved the map startup for -listen and -dedicated server...
2004-10-23 havocremoved number field from client_t struct as it seemed...
2004-10-20 havocremoved a pmodel reference I forgot to remove
2004-10-20 havocfix problems with losing colors on connect and leaving...
2004-10-19 havocreset nametime at prespawn (before name command is...
2004-10-19 havocHost_Shutdown now calls CL_Disconnect and Host_Shutdown...
2004-10-16 havochush reconnect command warning about signon 0 because...
2004-10-15 havocforgot to give strlcat a size
2004-10-15 havocadded a newline to chat messages
2004-10-10 havocremove quotes on say commands at the server end (like...
2004-10-09 havocfixed reconnect command which was being ignored by...
2004-10-08 havocadded "QC function <name> is missing" warnings to more...
2004-10-08 havoccleaned up Host_Say to not process the message (MUCH...
2004-10-06 havocnow begins loading plaque at all the appropriate places...
2004-09-21 havocmade quakec stuffed quake1 protocol entities work along...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-05-22 havocHost_Name_f now validates player names, stripping ...
2004-05-21 havocTomaz fixed the name timer glitch which caused blank...
2004-05-13 havocTomaz's nametime patch (prevent frequent name changes...
2004-04-05 havocfixed very annoying '5 second timeout' bug in Host_Shut...
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-02-21 havocrate limited networking ("rate" command in client conso...
2004-01-24 havocchanged local server ports to 1 (server) and 2 (client...
2004-01-01 havocnow runs scripts at startup differently - runs scripts...
2003-09-30 molivierLots of str[n]cat, str[n]cpy, and [v]sprintf have been...
2003-08-30 havocreverted the massive svs.connectedclients change, now...
2003-08-28 havocfixed Prydon Gate behavior regarding the start map...
2003-08-14 havocq3bsp is still not working yet, but getting closer
2003-08-07 havocmultiplayer-only games (Transfusion and so on) now...
2003-08-06 havocupgraded network protocol to DPPROTOCOL_VERSION4 -...
2003-07-31 havoccorrected a few LittleLongs to LittleFloat in md3 loadi...
2003-07-08 havocmore of the fixes to clients joining and properly setti...
2003-07-02 havocadded support for GAME_GOODVSBAD2
2003-06-22 havocThis is the network rewrite I've been working on for...
2003-06-08 havocfix a couple EDICT_NUM errors that often happened when...
2003-05-17 havocfixed a bug with Host_Startdemos_f that caused it to...
2003-04-26 havocreverted dynamic allocation of sv.edicts because there...
2003-04-25 havocsv.edicts (and related things) are now dynamically...
2003-04-08 havocfix two more fs_gamedir mixups (loading saved games...
2003-04-03 havocfix for server dying when someone times out
2003-03-21 havocThis is a patch from Elric greatly cleaning up the...
2003-02-20 havocnow counts (very approximate) cost of builtin functions...
2002-11-21 havocimplemented PR_GetString and PR_SetString from QWSV...
2002-10-30 havocfixed all the signed/unsigned mismatch warnings
2002-10-29 havocchanged how QC interpreter handles edict field access...
2002-10-19 molivierAdded a test when freeing textures (glt->image can...
2002-10-06 havocclean up map changes a little more
2002-10-04 molivierAdded a couple more "const". Fixed "+map" in the comman...
2002-10-02 molivierFixed dedicated server (the server was never really...
2002-09-30 havocfix changelevel, and simplify restart code
2002-09-28 havocfix restart command (can't do the "connect local" for...
2002-09-28 havocmap and load commands are now delayed until the video...
2002-09-11 havocwhitespace
2002-08-20 havocchanged color command description to mention it is...
2002-08-16 havocSV_ChangeTeam now actually gets called with the right...
2002-08-03 havoccls.spawnparms isn't needed
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-03-01 lordhavocreenabled loading plaques (and cleaned up that code...
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-22 lordhavocmake dedicated work again
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-06-10 taniwhafix loading savegames
2001-05-30 taniwhagzip support from quakeforge (QFile and friends). also...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-06 lordhavocbetter version reports (always mention build number)
2001-01-29 lordhavocgot rid of Hunk_Alloc, all allocations now have a prope...
2001-01-22 lordhavocclarifications about the format of svc_fog
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-31 lordhavoclighthalf related transpoly cleanup
2000-10-05 lordhavocClear message buffer before calling ClientConnect,...
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-31 lordhavocmisc. cleanup, bubble trails fixed, improved lightmap...
2000-08-25 lordhavocpmodel fixes (now works properly in listen/singleplayer)
2000-08-23 lordhavocHalfLife texture transparency fixed, pmodel enhanced...
2000-08-22 lordhavocpmodel command support for Nehahra multiplayer (select...
2000-08-22 lordhavocInitial revision