]> icculus.org git repositories - divverent/darkplaces.git/history - gl_textures.c
changed a server protocol error to use Host_Error
[divverent/darkplaces.git] / gl_textures.c
2002-10-30 havocfixed all the signed/unsigned mismatch warnings
2002-10-19 molivierAdded a test when freeing textures (glt->image can...
2002-10-16 havocfixed some dynamic lighting bugs related to glowing...
2002-10-14 havocR_LoadTexture functions take a palette pointer now
2002-10-13 havocadded TEXF_CLAMP flag for textures
2002-10-06 havocfix fragment texture image creation so it has depth 1
2002-10-06 havoc3D attenuation texture works now
2002-10-04 havocforgot to add prototypes for new texture functions...
2002-10-04 havoc1D, 3D, and cubemap textures are now supported (in...
2002-09-12 havocmanually inlined GL_LockArray and GL_UnlockArray in...
2002-09-01 havocdon't allocate resizebuffer for an R_Upload that doesn...
2002-09-01 havocfree texture processing buffers each frame so they...
2002-08-05 havocR_GetTexture is now named R_RealGetTexture, R_GetTextur...
2002-08-05 havocremoved procedural texture support because it was ineff...
2002-07-25 havocfragment images made for fragment textures will now...
2002-07-25 havoc.dpv video playback is now implemented. Slow though...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-16 lordhavocuse qglDeleteTextures, not glDeleteTextures
2002-05-15 lordhavocchange a lot of calls from gl to qgl
2002-05-04 lordhavocmostly dynamic GL binding (more needs to be done, but...
2002-04-30 lordhavocmore cleaning - glTexParameterf replaced with glTexPara...
2002-03-12 lordhavocadded cl_particles_blood_size_min, cl_particles_blood_s...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-24 lordhavocimproved internal texture management error messages
2002-02-18 lordhavocfixed dedicated erroring on startup
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-28 lordhavocreplaced a bunch of one-line 3-statement while loops...
2002-01-26 lordhavocrenamed R_GetFragmentLocation to R_FragmentLocation
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-22 lordhavocmoved CHECKGLERROR to detect errors *after* rather...
2002-01-22 lordhavocfake answers for R_GetFragmentLocation when running...
2002-01-16 lordhavocfix for missing (byte *) cast, and fix for WIN32 functi...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-10-30 lordhavocadded R_TextureHasAlpha function to check if a loaded...
2001-10-29 lordhavocchanging all isDedicated references to cls.state =...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-30 lordhavocadded TEXF_ALWAYSPRECACHE
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-04-23 lordhavocoops, two loop counting bugs, fixed
2001-04-23 lordhavocadded back support for textures smaller than 4 pixels...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-06 lordhavocbetter version reports (always mention build number)
2001-01-29 lordhavocgot rid of Hunk_Alloc, all allocations now have a prope...
2001-01-29 lordhavocevery malloc/calloc/free converted to qmalloc/qfree...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-21 lordhavocfixed duplicate application of gamma correction
2000-11-18 lordhavocimplemented r_render and r_upload cvar options for...
2000-11-17 lordhavocupdated to version 1.50, build 75.