]> icculus.org git repositories - divverent/darkplaces.git/history - gl_rsurf.c
fix two warpzone related PVS bugs
[divverent/darkplaces.git] / gl_rsurf.c
2010-07-14 havocfix a bug with svbsp compiled lights when a leaf has...
2010-05-18 vortexremove some Blood Omnicide related hacks, fixed video...
2010-05-09 havocfix a stencil shadowvolume bug with models that use...
2010-05-01 havocoverhauled vertex formats, now supports 100% interleave...
2010-02-28 divverentWarpZones:
2010-02-25 havocchanges to rtlight surface culling:
2010-02-03 eihrulreuse batchsurfacelist between R_Q1BSP_DrawShadowMap...
2010-01-31 havocfix a bunch of warnings
2010-01-05 havocremove support for GL_EXT_compiled_vertex_array extension
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-24 havocchanged svbsp code to use floats instead of doubles
2009-12-24 havocrenamed a parameter, removed some unused cvars
2009-12-24 havocremoved r_shadow_culltriangles - the only useful part...
2009-12-23 havocthe beginnings of a cgGL rendering path experiment...
2009-12-21 havocremoved r_precachetextures cvar
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-20 havocforce shadowmapping when deferred rendering is on
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-13 havocadded R_FrameData_Alloc and Store functions (a per...
2009-11-29 vortexr_replacemaptexture: no printings for GAME_BLOODOMNICIDE
2009-11-12 havocfix bug with VIEWCACHEDYNAMIC
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-11-06 havocmsurface_t pointer arrays are now const, as are the...
2009-11-06 havocuse larger batches for shadowmaps
2009-11-06 havocrenamed polygonelements, skyboxelements, skysphereeleme...
2009-10-07 eihruluse bounding boxes for shadowmap side culling instead...
2009-10-06 eihrulimproved shadowmap side culling
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-05-14 divverentr_speeds: show current clusterindex
2009-04-01 havocreset rsurface.entity to NULL after each entity is...
2009-03-29 havoccompute sorted surface list at load of each model ...
2009-02-12 havoclaying the groundwork for zpass shadow volume support...
2009-02-12 havocimplemented occlusion query support on corona rendering...
2009-01-28 divverentmake DP compile with C++ again
2008-12-03 havocfix a signedness warning
2008-12-03 havocfix for a crash in certain q1bsp maps with very large...
2008-08-18 havocfix crashes when recursing portals on maps with some...
2008-07-05 havocan attempt at optimizing msurface_t dlight_cache checks...
2008-06-17 havochush a warning in Dev-C++
2008-06-01 divverentsome const fixes and type fixes found by gcc -combine
2008-05-07 havocadded some checks for the possibility of a map having...
2008-04-21 divverentglobally rename model_t to dp_model_t for OpenSolaris...
2008-04-18 havocchanged cl_stainmaps to be a loadtime cvar which decide...
2008-04-18 havocchanged meaning of r_useportalculling 1 to only use...
2008-04-10 havocimplemented uint16 element array support, and use of...
2008-02-01 havocrenamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL
2008-01-29 havocfixed VBO batching bug in rtlight rendering
2008-01-27 havocremove a bogus RSurf_SetupDepthAndCulling call that...
2008-01-27 havocsome surface rendering code cleanup
2008-01-27 havocimplemented r_glsl_usegeneric cvar, this causes generic...
2008-01-13 havocgo back to using MATERIALFLAGMASK_DEPTHSORTED for trans...
2008-01-10 havocreworked transparent sorting of MATERIALFLAG_BLENDED...
2008-01-07 blackMove a part of r_refdef_t into a new r_refdef_scene_t...
2008-01-04 blackRefactor the code to make r_view and r_viewcache member...
2007-12-21 havocmove R_UpdateAllTextureInfo call back to DrawLight
2007-12-20 havocreenabled R_UpdateAllTextureInfo calls when lighting...
2007-12-17 havocdon't R_UpdateAllTextureInfo when doing shadows or...
2007-12-02 havocr_speeds now shows number of lightmap updates (and...
2007-11-28 havocimproved performance of dlight triangle batching in...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-11-27 blackRework cl_video to use dyntextures.
2007-11-26 havocremoved support for TEXTYPE_RGB
2007-10-01 havocr_showtris/r_shownormals/r_showcollisionbrushes are...
2007-09-30 havocimplemented pvs support in water reflection rendering...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-08-24 havocno longer compresses embedded textures (in q1 and hl...
2007-08-23 havocimplemented support for GL_ARB_texture_compression...
2007-08-09 havocdon't crash if r_listmaptextures or r_replacemaptexture...
2007-06-15 havoca refinement of the previous patch to only affect submo...
2007-06-15 havocadded r_polygonoffset_submodel_offset support in submod...
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-05-24 havoceliminated rsurface.model, so there is now no dependenc...
2007-05-23 havocmoved rsurface_ variables into rsurface struct as a...
2007-05-23 havocremoved rsurface_entity field, and copied all fields...
2007-05-07 havocreduced uninitialized memory a bit more
2007-05-06 havocadded r_depthfirst option which defaults to 1 (render...
2007-04-30 havocimplemented QW skin support, it's broken on skins that...
2007-04-24 havocreplaced Mod_LoadSkinFrame functions with R_SkinFrame...
2007-04-12 havocchanged descriptions of r_ambient and r_fullbright...
2007-04-07 havocplayer model no longer shadows gun model
2007-04-07 havocadded GL_DepthRange function and MATERIALFLAG_SHORTDEPT...
2007-04-06 havocfix one more case of EF_NODEPTHTEST not being checked
2007-04-04 havocimplemented vbo rendering of map, models, and compiled...
2007-04-04 havocnow creates EBOs and VBOs containing static model geome...
2007-04-04 havocadded bufferobject and bufferoffset parameters to all...
2007-03-19 havocadded leaf culling using the shadow-caster frustum...
2007-03-12 havocremoved trailing comments on cvar declarations and...
2007-03-11 havocchanged brightness of unlit q1bsp maps from 2x white...
2007-03-08 havocimplemented shadow caster culling by creating a frustum...
2007-03-08 havocfixed bug in portal culling code that allowed a leaf...
2007-03-01 havocimplemented r_shadow_culltriangles cvar (on by default...
2007-02-24 havocadded optimized case in R_Q1BSP_GetLightInfo surface...
2007-02-23 havocminor optimization of R_Q1BSP_RecursiveLightInfo
2007-02-23 havocaudited R_Mesh_Matrix calls and RSurf_ActiveEntity...
2007-02-23 havocremove ; that was causing crashes/breakage
2007-02-23 havocfixed bug that caused the wrong texture to be used...
2007-02-23 havocfurther optimizations to batching code, not much gain...
2007-02-09 havocmade r_shadow_frontsidecasting cvar disable the portal...
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