]> icculus.org git repositories - divverent/darkplaces.git/history - gl_rsurf.c
add Nexuiz-only cvar sbar_flagstatus_right (preparation for chat area + font patch)
[divverent/darkplaces.git] / gl_rsurf.c
2007-10-01 havocr_showtris/r_shownormals/r_showcollisionbrushes are...
2007-09-30 havocimplemented pvs support in water reflection rendering...
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-08-24 havocno longer compresses embedded textures (in q1 and hl...
2007-08-23 havocimplemented support for GL_ARB_texture_compression...
2007-08-09 havocdon't crash if r_listmaptextures or r_replacemaptexture...
2007-06-15 havoca refinement of the previous patch to only affect submo...
2007-06-15 havocadded r_polygonoffset_submodel_offset support in submod...
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-05-24 havoceliminated rsurface.model, so there is now no dependenc...
2007-05-23 havocmoved rsurface_ variables into rsurface struct as a...
2007-05-23 havocremoved rsurface_entity field, and copied all fields...
2007-05-07 havocreduced uninitialized memory a bit more
2007-05-06 havocadded r_depthfirst option which defaults to 1 (render...
2007-04-30 havocimplemented QW skin support, it's broken on skins that...
2007-04-24 havocreplaced Mod_LoadSkinFrame functions with R_SkinFrame...
2007-04-12 havocchanged descriptions of r_ambient and r_fullbright...
2007-04-07 havocplayer model no longer shadows gun model
2007-04-07 havocadded GL_DepthRange function and MATERIALFLAG_SHORTDEPT...
2007-04-06 havocfix one more case of EF_NODEPTHTEST not being checked
2007-04-04 havocimplemented vbo rendering of map, models, and compiled...
2007-04-04 havocnow creates EBOs and VBOs containing static model geome...
2007-04-04 havocadded bufferobject and bufferoffset parameters to all...
2007-03-19 havocadded leaf culling using the shadow-caster frustum...
2007-03-12 havocremoved trailing comments on cvar declarations and...
2007-03-11 havocchanged brightness of unlit q1bsp maps from 2x white...
2007-03-08 havocimplemented shadow caster culling by creating a frustum...
2007-03-08 havocfixed bug in portal culling code that allowed a leaf...
2007-03-01 havocimplemented r_shadow_culltriangles cvar (on by default...
2007-02-24 havocadded optimized case in R_Q1BSP_GetLightInfo surface...
2007-02-23 havocminor optimization of R_Q1BSP_RecursiveLightInfo
2007-02-23 havocaudited R_Mesh_Matrix calls and RSurf_ActiveEntity...
2007-02-23 havocremove ; that was causing crashes/breakage
2007-02-23 havocfixed bug that caused the wrong texture to be used...
2007-02-23 havocfurther optimizations to batching code, not much gain...
2007-02-09 havocmade r_shadow_frontsidecasting cvar disable the portal...
2007-02-09 havocadded back portal culling to rtlights because svbsp...
2007-02-04 havocminor optimization of surface scanning
2007-02-03 havocadded r_shadow_frontsidecasting cvar (default 1), this...
2007-01-29 havocfix very stupid bug in svbsp calls that made only the...
2007-01-29 havocfix stupid bug in insertion of occluder triangles in...
2007-01-28 havocfix stupid bug (dynamic shadowing from models was check...
2007-01-28 havocimplemented Shadow Volume BSP based culling of lit...
2006-12-30 havocadded r_shadows cvar which renders Quake3 cg_shadows...
2006-12-06 havoccorrected a misspelling in a comment
2006-11-24 havocadded proper support for q3 shader animmap commands
2006-11-23 havoccleaned up GL_DepthTest and GL_CULL_FACE state manageme...
2006-06-11 havocadded HDR bloom feature, not very different from bloom...
2006-06-08 havocfixed r_drawportals
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-05-10 havocredesigned skeletal model loading and rendering to...
2006-04-26 havocnow does batching of transparent surfaces, such as...
2006-04-26 havocadded a lot more CHECKGLERROR macro calls, to identify...
2006-04-20 havocsignificant surface renderer optimizations
2006-04-18 havocreworked most of q3bsp q3 shader loading, now supports...
2006-04-17 havocbatch by lightmap as well as texture, this cures proble...
2006-04-16 havoceliminated rmeshstate_t .pointer_vertex and .pointer_co...
2006-04-16 havocredesigned some of the model animation code, should...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-04 havocdon't render skymasking polygons when noclipping
2006-03-29 havocoptimizations to surface rendering setup
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-28 havocadded loading of hmap2 .dlit tangentspace deluxemap...
2006-03-26 havocadded r_showsurfaces rendering mode which illustrates...
2006-03-26 havoceliminated the hacky r_showtris code, now r_glsl 1...
2006-03-21 havocmodified Q1BSP loader to generate lightmap fragments...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-21 havocremoved the USETEXMATRIX define (now always on), reduce...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-03-07 havocrearranged surface renderer some more
2006-03-04 havoceliminated calls to Matrix4x4_CreateIdentity (now copie...
2006-02-22 havocchanged behavior of r_showtris (now only affects geomet...
2006-02-17 havocfix crashes with NAN bounding boxes (collisions or...
2006-02-08 havocfixed bugs concerning rtlighting of transparent entities
2006-02-01 havocadded description string to all cvars and commands
2006-01-11 havocadded r_replacemaptexture and r_listmaptextures command...
2006-01-10 havocadded EF_DOUBLESIDED (and internally RENDER_NOCULLFACE)
2005-12-27 havocreworked rtlighting code to handle transparent water...
2005-12-14 havocdefault r_useportalculling to 1, I don't know why it...
2005-11-07 havocfixed a bug in the r_lockpvs cvar silently added in...
2005-11-07 havoccleaned up R_WorldVisibility code some more and added...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havoceliminated use of node bounding box when recursing...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-23 havocrewrote r_speeds stats code, now uses renderstats globa...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-09-11 havocrewrote colormapping handling to store colormap_pantsco...
2005-09-08 havocremoved detail texturing (it only worked in q1bsp and...
2005-09-07 havocmigrated surface list iteration into the RenderLighting...
2005-09-07 havocsplit model->DrawShadowVolume into CompileShadowVolume...
2005-09-07 havocremoved r_shadow_realtime_world_compilelight cvar and...
2005-09-07 havocmigrated a lot of error handling out of R_Shadow_Render...
2005-08-18 havocadded r_smoothnormals_areaweighting cvar (default 1...
2005-07-03 havocfix bug that made pants/shirt not render in rtlighting...
2005-07-02 havocfix a problem with shadows being cut short from models...
2005-07-01 havocchanged shadow projection length to use model->radius...
2005-05-14 havocfixed r_drawcollisionbrushes 2
2005-05-14 havocfixed rtlighting on colormap capable skins
2005-05-13 havocfinished model/map rendering merge, model renderer...
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