vertex arrays renamed to varray_ and exposed to rest of engine
[divverent/darkplaces.git] / gl_rsurf.c
2002-09-06 havocvertex arrays renamed to varray_ and exposed to rest...
2002-09-05 havocsurfvertex_t is gone, in it's place are non-interleaved...
2002-09-05 havocadded r_surfaceworldnode and r_cullsurface cvars (it...
2002-09-05 havocyou can now (try to) play in maps you don't have, and...
2002-08-29 havocspeed gain in lightmap updates
2002-08-28 havocoptimizations to rendering
2002-08-28 havocfix various fog bugs, and also fix missing colormap...
2002-08-28 havocno more m.transparent, transparent surfaces are sorted...
2002-08-28 havocmost of the framework for hardware accelerated transfor...
2002-08-27 havocliquid now goes through meshqueue sorting
2002-08-27 havocgot rid of lots of unnecessary m.transparent = lines...
2002-08-27 havocengine mostly converted to use R_MeshQueue functions...
2002-08-25 havocgot rid of R_Mesh_Draw and R_Mesh_DrawPolygon, now...
2002-08-25 havocbatching is gone.
2002-08-24 havocdetail texturing added (although with just one generate...
2002-08-22 havocmade stains more small and focused
2002-08-21 havocno more warping meshs of any kind
2002-08-09 havocchanged a bunch of #if 1's to #if USEMESHBUFFER (which...
2002-08-09 havocrewrote most of the RSurfShader_ functions to use R_Mes...
2002-08-05 havocremoved support for r_ser (also known as R_Clip or...
2002-08-03 havocadded r_floatbuildlightmap, unfortunately using floats...
2002-08-03 havocLots of speedups and cleanups in client code, dynamical...
2002-07-29 havocslight simplification/optimzation/readability enhanceme...
2002-07-29 havoccorrected fullbright map handling for the case when...
2002-07-06 havocsome cleanup of map texture loading and related code...
2002-06-13 lordhavocOptimized AddDynamicLights and StainNode for axial...
2002-06-10 lordhavocfaster stainmap code in BuildLightMap
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-15 lordhavocincreased MAX_SURFVERTS to hold as many as the surf...
2002-05-15 lordhavocmuzzleflash fades out
2002-04-11 lordhavocremoved silly uses of 'long' (now int, or qbyte *,...
2002-03-27 lordhavocremoved fog shaderstage, merged it into the normal...
2002-03-27 lordhavocreorganized shader rendering calls to process the whole...
2002-03-26 lordhavocminor speed increase in surface shaders, by splitting...
2002-03-13 lordhavocfog water when r_wateralpha is 1
2002-02-28 lordhavocfixed fogging on models and opaque liquids (teleport...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-25 lordhavoccleaned up backend code a bit more, added R_Mesh_Draw_G...
2002-02-25 lordhavocremoved r_mergesky
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-02-03 lordhavocremoved decals
2002-02-01 lordhavocremoved unnecessary if in setting up divide table for...
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-27 lordhavocfix problem with dynamic lights on lightmaps wider...
2002-01-26 lordhavocadditive water
2002-01-18 lordhavoccleaned up a lot of particle rendering properties ...
2002-01-16 lordhavocchanged behavior about 'Bad Surfaces Extents', now...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-11-02 lordhavocremoved support for GL_SGIS_multitexture (ancient)
2001-10-30 lordhavocadded support for GL_ARB_texture_env_combine, currently...
2001-10-29 lordhavocminor whitespace tweak on loc1 label, removed old debug...
2001-10-28 lordhavocmade the Sorted Edge Rasterizer (hidden surface removal...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-15 lordhavocfix the off-by-one fix (oops)
2001-10-15 lordhavocfix an off-by-one issue with model->numleafs in PVS...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-05-13 lordhavocnow renders inward portals rather than outward portals...
2001-05-12 lordhavocbuild number 101
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-26 lordhavoca big change with a little description...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 knghtbrdFix a couple gcc warnings
2001-04-06 lordhavocfix for lightmap update check
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-03-04 lordhavocnow supports upto 256x256 texel lightmaps (rather than...
2001-03-02 lordhavocCoordinates are now floats in network protocol (bloats...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2001-02-06 lordhavocbetter version reports (always mention build number)
2001-01-29 lordhavocgot rid of Hunk_Alloc, all allocations now have a prope...
2001-01-29 lordhavocevery malloc/calloc/free converted to qmalloc/qfree...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-21 lordhavocmerged RSurf_DrawWall/EmitWall/etc back into RSurf_Draw...
2000-11-18 lordhavocimplemented r_render and r_upload cvar options for...
2000-11-17 lordhavoccombined glClear calls, may be a speedup
2000-11-17 lordhavocspeedups to R_WorldNode, and some shrinkage on the...
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-31 lordhavoclighthalf related transpoly cleanup
2000-10-17 lordhavocincreased build number, changed default lightmap format...
2000-10-17 taniwhaalmost compiles on linux again. also bring in the lates...
2000-10-16 lordhavocfixed all known vertex lighting mode problems (except...
2000-10-16 lordhavocyet another rewrite of the dlight engine, this time...
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-22 lordhavoclighting improvement in rgba mode, may crash some windo...
2000-09-14 lordhavocImplemented r_ambient (mainly for sake of Nehahra's...
2000-09-11 lordhavocclean up, r_farclip cvar, lit particles (optional)...
2000-09-06 lordhavocVarious graphical tweaks (mainly particle related)...
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-31 lordhavocmisc. cleanup, bubble trails fixed, improved lightmap...
2000-08-24 dabbBorland C++ compile fixes.
2000-08-22 lordhavocInitial revision